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	<title>Comments on: Augmented Reality Game Wins Best Mobile Game</title>
	<atom:link href="http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/</link>
	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
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		<title>By: Weekly Linkfest &#171; Games Alfresco</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-3465</link>
		<dc:creator><![CDATA[Weekly Linkfest &#171; Games Alfresco]]></dc:creator>
		<pubDate>Sun, 31 May 2009 10:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-3465</guid>
		<description><![CDATA[[...] the award winning game for the Symbian OS, is now coming to Nintendo [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the award winning game for the Symbian OS, is now coming to Nintendo [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Augmented Reality Game Poised to Win Game Award: Vote for Kweekie &#171; Games Alfresco</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-431</link>
		<dc:creator><![CDATA[Augmented Reality Game Poised to Win Game Award: Vote for Kweekie &#171; Games Alfresco]]></dc:creator>
		<pubDate>Tue, 17 Feb 2009 15:38:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-431</guid>
		<description><![CDATA[[...] already had that debate [...]]]></description>
		<content:encoded><![CDATA[<p>[...] already had that debate [...]</p>
]]></content:encoded>
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	<item>
		<title>By: cukier</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-424</link>
		<dc:creator><![CDATA[cukier]]></dc:creator>
		<pubDate>Wed, 11 Feb 2009 20:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-424</guid>
		<description><![CDATA[i  need  this  game]]></description>
		<content:encoded><![CDATA[<p>i  need  this  game</p>
]]></content:encoded>
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	<item>
		<title>By: 2008 Wrap Up: Top 10 Milestones in Augmented Reality &#171; Games Alfresco</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-234</link>
		<dc:creator><![CDATA[2008 Wrap Up: Top 10 Milestones in Augmented Reality &#171; Games Alfresco]]></dc:creator>
		<pubDate>Mon, 15 Dec 2008 17:39:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-234</guid>
		<description><![CDATA[[...] may or may not be the first AR game to win a game award. But, 2008 was certainly the first year were 6 out 0f top 10 games were selected as [...]]]></description>
		<content:encoded><![CDATA[<p>[...] may or may not be the first AR game to win a game award. But, 2008 was certainly the first year were 6 out 0f top 10 games were selected as [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Serge</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-167</link>
		<dc:creator><![CDATA[Serge]]></dc:creator>
		<pubDate>Thu, 30 Oct 2008 20:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-167</guid>
		<description><![CDATA[I would qualify GhostWire as Augmented Reality. Augmented Reality is not a mathematical object, it has no strict definition but only vague cloud of meanings. GhostWire  has some kind of 2d image tracking, albeit not quite stable and it definitely try to &quot;augment&quot; reality. RjDj has no video or geo  tracking either, but I count it as AR in my books.]]></description>
		<content:encoded><![CDATA[<p>I would qualify GhostWire as Augmented Reality. Augmented Reality is not a mathematical object, it has no strict definition but only vague cloud of meanings. GhostWire  has some kind of 2d image tracking, albeit not quite stable and it definitely try to &#8220;augment&#8221; reality. RjDj has no video or geo  tracking either, but I count it as AR in my books.</p>
]]></content:encoded>
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	<item>
		<title>By: Stephane Cocquereaumont</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-166</link>
		<dc:creator><![CDATA[Stephane Cocquereaumont]]></dc:creator>
		<pubDate>Thu, 30 Oct 2008 16:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-166</guid>
		<description><![CDATA[Yes, a video of the game is available here :

http://www.gamingchallenge.org/images/winners/videos/1st_Ghostwire_Trailer.mp4

My only concern is about  the term &quot;augmented reality&quot; being wrongly used, I don&#039;t think that all camera games can be qualified as AR games..

Maybe I&#039;m wrong and GhostWire will be a true AR game in the end, but for now the video doesn&#039;t show 3D registration.]]></description>
		<content:encoded><![CDATA[<p>Yes, a video of the game is available here :</p>
<p><a href="http://www.gamingchallenge.org/images/winners/videos/1st_Ghostwire_Trailer.mp4" rel="nofollow">http://www.gamingchallenge.org/images/winners/videos/1st_Ghostwire_Trailer.mp4</a></p>
<p>My only concern is about  the term &#8220;augmented reality&#8221; being wrongly used, I don&#8217;t think that all camera games can be qualified as AR games..</p>
<p>Maybe I&#8217;m wrong and GhostWire will be a true AR game in the end, but for now the video doesn&#8217;t show 3D registration.</p>
]]></content:encoded>
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	<item>
		<title>By: Ori Inbar</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-165</link>
		<dc:creator><![CDATA[Ori Inbar]]></dc:creator>
		<pubDate>Thu, 30 Oct 2008 14:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-165</guid>
		<description><![CDATA[Dear Stephane,
Believe me, I would have loved it if Kweekies had won the competition. I am sure you will win such competitions in the future, because you get it.

However, I wouldn&#039;t dismiss games which are not pure AR. 
A new industry is emerging and the more we promote great AR experiences, the more we will all be rewarded.

Having said that - all I know about GhostWire is based on a couple of sentences in the finalists description. Have you seen more than that? Can you share?

Good luck!
Ori]]></description>
		<content:encoded><![CDATA[<p>Dear Stephane,<br />
Believe me, I would have loved it if Kweekies had won the competition. I am sure you will win such competitions in the future, because you get it.</p>
<p>However, I wouldn&#8217;t dismiss games which are not pure AR.<br />
A new industry is emerging and the more we promote great AR experiences, the more we will all be rewarded.</p>
<p>Having said that &#8211; all I know about GhostWire is based on a couple of sentences in the finalists description. Have you seen more than that? Can you share?</p>
<p>Good luck!<br />
Ori</p>
]]></content:encoded>
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	<item>
		<title>By: Stephane Cocquereaumont</title>
		<link>http://gamesalfresco.com/2008/10/29/augmented-reality-game-wins-best-mobile-game/#comment-164</link>
		<dc:creator><![CDATA[Stephane Cocquereaumont]]></dc:creator>
		<pubDate>Thu, 30 Oct 2008 09:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=756#comment-164</guid>
		<description><![CDATA[Hi,

This game seems to be cool, a good idea to use the camera, but it cannot strictly be called  &quot;augmented reality&quot;.

From Wikipedia

&quot;Azuma defines an augmented reality system as one that

* combines real and virtual,
* is interactive in real-time,
* is registered in three dimensions.&quot;

GhostWire is clearly *not* registered in 3D.]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>This game seems to be cool, a good idea to use the camera, but it cannot strictly be called  &#8220;augmented reality&#8221;.</p>
<p>From Wikipedia</p>
<p>&#8220;Azuma defines an augmented reality system as one that</p>
<p>* combines real and virtual,<br />
* is interactive in real-time,<br />
* is registered in three dimensions.&#8221;</p>
<p>GhostWire is clearly *not* registered in 3D.</p>
]]></content:encoded>
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