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	<title>Comments on: Microsoft to Demo Augmented Reality at TechFest</title>
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	<link>http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/</link>
	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
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		<title>By: Media writeups about my augmented reality work &#171; Visual Art and Obscure Technology</title>
		<link>http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/#comment-452</link>
		<dc:creator><![CDATA[Media writeups about my augmented reality work &#171; Visual Art and Obscure Technology]]></dc:creator>
		<pubDate>Sun, 01 Mar 2009 02:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=1428#comment-452</guid>
		<description><![CDATA[[...] http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/ Possibly related posts: (automatically generated)Social Media Does Not Work in Federal GovernmentThe Illusions by Lev Manovich from The Language of New MediaJenkins and Berger Chp.1 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] <a href="http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/" rel="nofollow">http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/</a> Possibly related posts: (automatically generated)Social Media Does Not Work in Federal GovernmentThe Illusions by Lev Manovich from The Language of New MediaJenkins and Berger Chp.1 [...]</p>
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		<title>By: Darkflame@gmail.com</title>
		<link>http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/#comment-446</link>
		<dc:creator><![CDATA[Darkflame@gmail.com]]></dc:creator>
		<pubDate>Thu, 26 Feb 2009 12:27:05 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=1428#comment-446</guid>
		<description><![CDATA[I think the bubbles are basically a good way to visually guide people within the limits of the hardware.
Having a flowing line on the floor, or in the air above you would be better, but would make the imperfect tracking much more noticeable.

I think its a good solution :)

I&#039;m also very glade microsoft is getting into this area.
A lot of their side technologys;
http://www.technologyreview.com/blog/editors/23023/
Like Photosyth and &quot;Writting in the air&quot;, will be just perfect for use with AR.
Specificaly I feel photosynth could become a good referance point source for markerless tracking outside.]]></description>
		<content:encoded><![CDATA[<p>I think the bubbles are basically a good way to visually guide people within the limits of the hardware.<br />
Having a flowing line on the floor, or in the air above you would be better, but would make the imperfect tracking much more noticeable.</p>
<p>I think its a good solution :)</p>
<p>I&#8217;m also very glade microsoft is getting into this area.<br />
A lot of their side technologys;<br />
<a href="http://www.technologyreview.com/blog/editors/23023/" rel="nofollow">http://www.technologyreview.com/blog/editors/23023/</a><br />
Like Photosyth and &#8220;Writting in the air&#8221;, will be just perfect for use with AR.<br />
Specificaly I feel photosynth could become a good referance point source for markerless tracking outside.</p>
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	<item>
		<title>By: Blair MacIntyre</title>
		<link>http://gamesalfresco.com/2009/02/24/microsoft-to-demo-augmented-reality-at-techfest/#comment-440</link>
		<dc:creator><![CDATA[Blair MacIntyre]]></dc:creator>
		<pubDate>Wed, 25 Feb 2009 03:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=1428#comment-440</guid>
		<description><![CDATA[Interesting.  I wonder how well it really works, and what the underlying technology is really capable of.  I could do without the bubbles, though. :)]]></description>
		<content:encoded><![CDATA[<p>Interesting.  I wonder how well it really works, and what the underlying technology is really capable of.  I could do without the bubbles, though. :)</p>
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