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	<title>Comments on: X-Ray Vision via Augmented Reality</title>
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	<link>http://gamesalfresco.com/2009/05/16/x-ray-vision-via-augmented-reality/</link>
	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
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		<title>By: Erick</title>
		<link>http://gamesalfresco.com/2009/05/16/x-ray-vision-via-augmented-reality/#comment-767</link>
		<dc:creator><![CDATA[Erick]]></dc:creator>
		<pubDate>Sat, 16 May 2009 15:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=1736#comment-767</guid>
		<description><![CDATA[Thats an extension work of the one Denis and I did 2 years ago in ISMAR 2007 (incidentally it won the Best Student Paper Award). Watch it here:

http://www.youtube.com/watch?v=NOkWzJG2Ru4

And, this is a follow up paper:

http://ieeexplore.ieee.org/xpl/freepre_abs_all.jsp?isnumber=4359476&amp;arnumber=4569839

That year had a strong emphasis in contextual information. The guys from TU Munich did also some good work with volume data, check out their video (warning it has cadavers):

http://campar.in.tum.de/Chair/ProjectDepthPerceptionMedicalAR]]></description>
		<content:encoded><![CDATA[<p>Thats an extension work of the one Denis and I did 2 years ago in ISMAR 2007 (incidentally it won the Best Student Paper Award). Watch it here:</p>
<p><span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2009/05/16/x-ray-vision-via-augmented-reality/"><img src="http://img.youtube.com/vi/NOkWzJG2Ru4/2.jpg" alt="" /></a></span></p>
<p>And, this is a follow up paper:</p>
<p><a href="http://ieeexplore.ieee.org/xpl/freepre_abs_all.jsp?isnumber=4359476&#038;arnumber=4569839" rel="nofollow">http://ieeexplore.ieee.org/xpl/freepre_abs_all.jsp?isnumber=4359476&#038;arnumber=4569839</a></p>
<p>That year had a strong emphasis in contextual information. The guys from TU Munich did also some good work with volume data, check out their video (warning it has cadavers):</p>
<p><a href="http://campar.in.tum.de/Chair/ProjectDepthPerceptionMedicalAR" rel="nofollow">http://campar.in.tum.de/Chair/ProjectDepthPerceptionMedicalAR</a></p>
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		<title>By: Darkflame@gmail.com</title>
		<link>http://gamesalfresco.com/2009/05/16/x-ray-vision-via-augmented-reality/#comment-764</link>
		<dc:creator><![CDATA[Darkflame@gmail.com]]></dc:creator>
		<pubDate>Sat, 16 May 2009 13:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=1736#comment-764</guid>
		<description><![CDATA[Very neat stuff.
I have seen photos &quot;turned 3d&quot; that way before.
Some website even let you upload a photo and play with it that way I think.

Its not really 3d, more projecting into a box with the normals facing in. It looks 3d enough as long as you get too close, so its perfect for this sort of use.
-
Still, I think its particularly smart to use the brick texture and a marker...nice idea.]]></description>
		<content:encoded><![CDATA[<p>Very neat stuff.<br />
I have seen photos &#8220;turned 3d&#8221; that way before.<br />
Some website even let you upload a photo and play with it that way I think.</p>
<p>Its not really 3d, more projecting into a box with the normals facing in. It looks 3d enough as long as you get too close, so its perfect for this sort of use.<br />
-<br />
Still, I think its particularly smart to use the brick texture and a marker&#8230;nice idea.</p>
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