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	<title>Comments on: Augmented Reality is Rounded Corners</title>
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	<link>http://gamesalfresco.com/2009/09/09/augmented-reality-is-rounded-corners/</link>
	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
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		<title>By: Planner Reads &#187; Blog Archive &#187; Augmented Reality is Rounded Corners</title>
		<link>http://gamesalfresco.com/2009/09/09/augmented-reality-is-rounded-corners/#comment-5977</link>
		<dc:creator><![CDATA[Planner Reads &#187; Blog Archive &#187; Augmented Reality is Rounded Corners]]></dc:creator>
		<pubDate>Sun, 11 Oct 2009 06:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2235#comment-5977</guid>
		<description><![CDATA[[...]       1  Share Comment   source   Augmented Reality is Rounded Corners First shared by: Magnus [...]]]></description>
		<content:encoded><![CDATA[<p>[...]       1  Share Comment   source   Augmented Reality is Rounded Corners First shared by: Magnus [...]</p>
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		<title>By: Darkflame</title>
		<link>http://gamesalfresco.com/2009/09/09/augmented-reality-is-rounded-corners/#comment-5511</link>
		<dc:creator><![CDATA[Darkflame]]></dc:creator>
		<pubDate>Fri, 11 Sep 2009 13:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2235#comment-5511</guid>
		<description><![CDATA[Id have to disagree slightly. Applications like this, Layer, Wikitude etc. Arnt just adding a nice visual touch by using AR.
For people (like myself) with a horrible sense of direction, having the location overlaid is probably the quickest and most intuitive way to work out where I should go.
Its not a major use of AR, but I do think it adds to the functionality of the application.]]></description>
		<content:encoded><![CDATA[<p>Id have to disagree slightly. Applications like this, Layer, Wikitude etc. Arnt just adding a nice visual touch by using AR.<br />
For people (like myself) with a horrible sense of direction, having the location overlaid is probably the quickest and most intuitive way to work out where I should go.<br />
Its not a major use of AR, but I do think it adds to the functionality of the application.</p>
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		<title>By: Damon Oehlman</title>
		<link>http://gamesalfresco.com/2009/09/09/augmented-reality-is-rounded-corners/#comment-5503</link>
		<dc:creator><![CDATA[Damon Oehlman]]></dc:creator>
		<pubDate>Fri, 11 Sep 2009 11:46:57 +0000</pubDate>
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		<description><![CDATA[I think you are definitely right here - most corporations if they are looking at AR at all, will be considering what extra eye-candy it can offer on existing location based services they already have at their disposal.

That isn&#039;t to say that there isn&#039;t genuine value in alternative presentation Augmented Reality applications offer as I truly believe there is.  Maybe it goes a little bit beyond rounded corners to something that gives us some additional context to that same core information (maybe something like when we first started getting isometric games for instance - we were essentially still operating in the same 2D game space but we felt like there was an additional dimension).]]></description>
		<content:encoded><![CDATA[<p>I think you are definitely right here &#8211; most corporations if they are looking at AR at all, will be considering what extra eye-candy it can offer on existing location based services they already have at their disposal.</p>
<p>That isn&#8217;t to say that there isn&#8217;t genuine value in alternative presentation Augmented Reality applications offer as I truly believe there is.  Maybe it goes a little bit beyond rounded corners to something that gives us some additional context to that same core information (maybe something like when we first started getting isometric games for instance &#8211; we were essentially still operating in the same 2D game space but we felt like there was an additional dimension).</p>
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