<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Mobilizy Proposes Augmented Reality Mark-up Language to The AR Consortium</title>
	<atom:link href="http://gamesalfresco.com/2009/09/22/mobilizy-proposes-augmented-reality-mark-up-language-to-the-ar-consortium/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamesalfresco.com/2009/09/22/mobilizy-proposes-augmented-reality-mark-up-language-to-the-ar-consortium/</link>
	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
	<lastBuildDate>Thu, 09 Feb 2012 20:17:54 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Hansfriedrich</title>
		<link>http://gamesalfresco.com/2009/09/22/mobilizy-proposes-augmented-reality-mark-up-language-to-the-ar-consortium/#comment-7674</link>
		<dc:creator><![CDATA[Hansfriedrich]]></dc:creator>
		<pubDate>Sun, 02 May 2010 12:03:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2312#comment-7674</guid>
		<description><![CDATA[Hallo  wircklich geilen Blog betreibst du. Ich selber hab auch schon länger eine eigene homepage gebastelt,  eine Suchmaschiene. Momentan noch zu finden auf beta.jerome.de . Währe toll wenn du mir berichtest wie du sie findest bzw. was noch schlecht daran ist. Ein Design kommt erst im laufe des Monats noch hinzu. Vielen Dank - 345zhf4]]></description>
		<content:encoded><![CDATA[<p>Hallo  wircklich geilen Blog betreibst du. Ich selber hab auch schon länger eine eigene homepage gebastelt,  eine Suchmaschiene. Momentan noch zu finden auf beta.jerome.de . Währe toll wenn du mir berichtest wie du sie findest bzw. was noch schlecht daran ist. Ein Design kommt erst im laufe des Monats noch hinzu. Vielen Dank &#8211; 345zhf4</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thomas Wrobel</title>
		<link>http://gamesalfresco.com/2009/09/22/mobilizy-proposes-augmented-reality-mark-up-language-to-the-ar-consortium/#comment-5806</link>
		<dc:creator><![CDATA[Thomas Wrobel]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 19:53:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2312#comment-5806</guid>
		<description><![CDATA[Being based upon KML is a sensible choice. I hope this format succeeds and dosnt turn into another VRML. 
Also, I feel a bit sorry for gamaray, seeing as they had their dimension standard nicely evolving. (and practically ignored)

My main worrys are still treating AR just like 3d websites. Hosting lots &quot;1 to many&quot; style data ver public http protocols, but overlooking the need for private, one-to-one or one-to-some style communication. (such as would be used for AR gaming, personal air-scribbleing, or even having your own virtual pet or avatar....best for these things not to all go ver the same central sever, but rather a network of open severs worldwide, were the data goes no further then it needs too).

Still, Ive said enough on that stuff before.
Back ontopic, overall this very positive step, that would be usefull for a lot of other AR developments.]]></description>
		<content:encoded><![CDATA[<p>Being based upon KML is a sensible choice. I hope this format succeeds and dosnt turn into another VRML.<br />
Also, I feel a bit sorry for gamaray, seeing as they had their dimension standard nicely evolving. (and practically ignored)</p>
<p>My main worrys are still treating AR just like 3d websites. Hosting lots &#8220;1 to many&#8221; style data ver public http protocols, but overlooking the need for private, one-to-one or one-to-some style communication. (such as would be used for AR gaming, personal air-scribbleing, or even having your own virtual pet or avatar&#8230;.best for these things not to all go ver the same central sever, but rather a network of open severs worldwide, were the data goes no further then it needs too).</p>
<p>Still, Ive said enough on that stuff before.<br />
Back ontopic, overall this very positive step, that would be usefull for a lot of other AR developments.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Actualité de la Réalité Augmentée &#171; LocalLab : Foire aux Infos</title>
		<link>http://gamesalfresco.com/2009/09/22/mobilizy-proposes-augmented-reality-mark-up-language-to-the-ar-consortium/#comment-5803</link>
		<dc:creator><![CDATA[Actualité de la Réalité Augmentée &#171; LocalLab : Foire aux Infos]]></dc:creator>
		<pubDate>Wed, 23 Sep 2009 15:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2312#comment-5803</guid>
		<description><![CDATA[[...] ceux qui voudraient en savoir plus, je vous invite à aller voir du côté de readwriteweb, Games Alfresco, et bien entendu sur openarml.com, qui présentera aux amateurs de code quelques exemples concrets. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] ceux qui voudraient en savoir plus, je vous invite à aller voir du côté de readwriteweb, Games Alfresco, et bien entendu sur openarml.com, qui présentera aux amateurs de code quelques exemples concrets. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

