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	<title>Comments on: Augmented Reality and the Future of Social Interactiona</title>
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	<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/</link>
	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
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		<title>By: Clyde</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6570</link>
		<dc:creator><![CDATA[Clyde]]></dc:creator>
		<pubDate>Sat, 09 Jan 2010 21:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2643#comment-6570</guid>
		<description><![CDATA[I had always wondered what it would be like wear ar sunglasses and change the landscape/cityscape (especially seeing the vast about of barren sand areas in Dubai). Just finished an article combining some of those thoughts with what would happen if multiple social networks went AR or outdoors.

http://realvision.ae/blog/2010/01/what-is-real-will-social-networks-augment-our-outdoor-world/

Not being a manga follower, I did not know about Denno Coil. Thanks for the info!]]></description>
		<content:encoded><![CDATA[<p>I had always wondered what it would be like wear ar sunglasses and change the landscape/cityscape (especially seeing the vast about of barren sand areas in Dubai). Just finished an article combining some of those thoughts with what would happen if multiple social networks went AR or outdoors.</p>
<p><a href="http://realvision.ae/blog/2010/01/what-is-real-will-social-networks-augment-our-outdoor-world/" rel="nofollow">http://realvision.ae/blog/2010/01/what-is-real-will-social-networks-augment-our-outdoor-world/</a></p>
<p>Not being a manga follower, I did not know about Denno Coil. Thanks for the info!</p>
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		<title>By: Steve Feiner</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6312</link>
		<dc:creator><![CDATA[Steve Feiner]]></dc:creator>
		<pubDate>Sat, 05 Dec 2009 17:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2643#comment-6312</guid>
		<description><![CDATA[Just over ten years ago (yipes!), I gave a talk at IWAR 99 (the forerunner of ISMAR), at which I described some ways in which ubiquitous mobile AR would change the way in which we interact with each other.  Here&#039;s a link to a copy of the paper, &lt;a HREF=&quot;http://graphics.cs.columbia.edu/publications/FEINERiwar99.pdf&quot; rel=&quot;nofollow&quot;&gt;&quot;The Importance of Being Mobile: Some Social Consequences of Wearable Augmented Reality Systems&quot;&lt;/A&gt;. I recapped some of the more dystopian notions at a panel at EmTech@MIT 2009 a few months ago.]]></description>
		<content:encoded><![CDATA[<p>Just over ten years ago (yipes!), I gave a talk at IWAR 99 (the forerunner of ISMAR), at which I described some ways in which ubiquitous mobile AR would change the way in which we interact with each other.  Here&#8217;s a link to a copy of the paper, <a HREF="http://graphics.cs.columbia.edu/publications/FEINERiwar99.pdf" rel="nofollow">&#8220;The Importance of Being Mobile: Some Social Consequences of Wearable Augmented Reality Systems&#8221;</a>. I recapped some of the more dystopian notions at a panel at EmTech@MIT 2009 a few months ago.</p>
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		<title>By: Darkflame</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6276</link>
		<dc:creator><![CDATA[Darkflame]]></dc:creator>
		<pubDate>Wed, 25 Nov 2009 14:49:13 +0000</pubDate>
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		<description><![CDATA[And Id love to live in a world where this is possible;
http://i240.photobucket.com/albums/ff32/Angel_lahoo/DennouColi.gif
:D]]></description>
		<content:encoded><![CDATA[<p>And Id love to live in a world where this is possible;<br />
<a href="http://i240.photobucket.com/albums/ff32/Angel_lahoo/DennouColi.gif" rel="nofollow">http://i240.photobucket.com/albums/ff32/Angel_lahoo/DennouColi.gif</a><br />
:D</p>
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	<item>
		<title>By: Darkflame</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6275</link>
		<dc:creator><![CDATA[Darkflame]]></dc:creator>
		<pubDate>Wed, 25 Nov 2009 14:42:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2643#comment-6275</guid>
		<description><![CDATA[*grins* @ above post.
Denno Coil is the definitive near-future world as far as I&#039;m concerned.

I wont be happy till I&#039;ve got my own Densuke.]]></description>
		<content:encoded><![CDATA[<p>*grins* @ above post.<br />
Denno Coil is the definitive near-future world as far as I&#8217;m concerned.</p>
<p>I wont be happy till I&#8217;ve got my own Densuke.</p>
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		<title>By: Alban</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6272</link>
		<dc:creator><![CDATA[Alban]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 18:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2643#comment-6272</guid>
		<description><![CDATA[Do you know this manga : Dennō Coil ? ( http://en.wikipedia.org/wiki/Denn%C5%8D_Coil )

It kinda gives an idea of what could be the future in an immersive  AR world.]]></description>
		<content:encoded><![CDATA[<p>Do you know this manga : Dennō Coil ? ( <a href="http://en.wikipedia.org/wiki/Denn%C5%8D_Coil" rel="nofollow">http://en.wikipedia.org/wiki/Denn%C5%8D_Coil</a> )</p>
<p>It kinda gives an idea of what could be the future in an immersive  AR world.</p>
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		<title>By: Thomas Wrobel</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6271</link>
		<dc:creator><![CDATA[Thomas Wrobel]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 17:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2643#comment-6271</guid>
		<description><![CDATA[Communication will fundamental change between humans, absolutely.

Imagine if, for example, anything you say can dynamically link to any wikipedia artical or definition.

We would no longer have to exchange much pre-existing knowledge in order to explain ourself, we would more directly be communicating ideas and opinions rather then then knowledge used to back them up.

Interestingly, you can also just imagine &quot;Citation!&quot; automatically popping up as your talking to someone ;)

How much harder will it be to...well...be wrong?  When anything you say or about too, can be near-instantly checked or cross-checked against multiple sources?

The other trend will be towards multimedia.
Speech is linearly, diagrams, illustrations etc are not.

How will our lives change when we can draw in mid-air ? 

I&#039;m looking at 30-50 years here, so its very long term.
But Id think it could have quite a massive impact.

I think the long term effects will be nothing but positive, but it will take multiple generations of &quot;&quot;everything everywhere&quot;&quot; for society to adapt.]]></description>
		<content:encoded><![CDATA[<p>Communication will fundamental change between humans, absolutely.</p>
<p>Imagine if, for example, anything you say can dynamically link to any wikipedia artical or definition.</p>
<p>We would no longer have to exchange much pre-existing knowledge in order to explain ourself, we would more directly be communicating ideas and opinions rather then then knowledge used to back them up.</p>
<p>Interestingly, you can also just imagine &#8220;Citation!&#8221; automatically popping up as your talking to someone ;)</p>
<p>How much harder will it be to&#8230;well&#8230;be wrong?  When anything you say or about too, can be near-instantly checked or cross-checked against multiple sources?</p>
<p>The other trend will be towards multimedia.<br />
Speech is linearly, diagrams, illustrations etc are not.</p>
<p>How will our lives change when we can draw in mid-air ? </p>
<p>I&#8217;m looking at 30-50 years here, so its very long term.<br />
But Id think it could have quite a massive impact.</p>
<p>I think the long term effects will be nothing but positive, but it will take multiple generations of &#8220;&#8221;everything everywhere&#8221;" for society to adapt.</p>
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	<item>
		<title>By: Timi Stoop-Alcala</title>
		<link>http://gamesalfresco.com/2009/11/23/augmented-reality-and-the-future-of-social-interactiona/#comment-6270</link>
		<dc:creator><![CDATA[Timi Stoop-Alcala]]></dc:creator>
		<pubDate>Tue, 24 Nov 2009 07:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2643#comment-6270</guid>
		<description><![CDATA[I posed a related question to this topic. Basically, I wonder in which ways can AR (rooted in a history of &#039;fascination in the spectacle)  can change perspectives and our social and signiying practices. Will augmented reality also enrich our understanding of the world? http://bit.ly/X5bGo

I think whether AR will have a positive or negative effect will depend on accessibility, the kind of content AR will produce, and how interaction / user experience / emotional interface is designed. 

As with any technology even in these days, the question of who has access and control over should still be asked. Perhaps in more developed countries, adoption to technologies like AR will be faster, but for majority of the world, this won&#039;t be the case. Likewise, if content and user experience is built-in to involve interaction with others, then AR would more likely boost social relations. I guess in the end, it&#039;s a question of how we want to use this technology. And this is why I think it&#039;s important for the ability generate / publish AR content to be popularised and opened for all. What user-generated content did for Web 2.0 would probably do the same for AR.]]></description>
		<content:encoded><![CDATA[<p>I posed a related question to this topic. Basically, I wonder in which ways can AR (rooted in a history of &#8216;fascination in the spectacle)  can change perspectives and our social and signiying practices. Will augmented reality also enrich our understanding of the world? <a href="http://bit.ly/X5bGo" rel="nofollow">http://bit.ly/X5bGo</a></p>
<p>I think whether AR will have a positive or negative effect will depend on accessibility, the kind of content AR will produce, and how interaction / user experience / emotional interface is designed. </p>
<p>As with any technology even in these days, the question of who has access and control over should still be asked. Perhaps in more developed countries, adoption to technologies like AR will be faster, but for majority of the world, this won&#8217;t be the case. Likewise, if content and user experience is built-in to involve interaction with others, then AR would more likely boost social relations. I guess in the end, it&#8217;s a question of how we want to use this technology. And this is why I think it&#8217;s important for the ability generate / publish AR content to be popularised and opened for all. What user-generated content did for Web 2.0 would probably do the same for AR.</p>
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