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	<title>Comments for Games Alfresco</title>
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	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
	<lastBuildDate>Thu, 09 Feb 2012 20:17:54 +0000</lastBuildDate>
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		<title>Comment on Layar Reality Browser adds 3D to its Platform by AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine</title>
		<link>http://gamesalfresco.com/2009/09/22/layar-reality-browser-adds-3d-to-its-platform/#comment-12333</link>
		<dc:creator><![CDATA[AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 20:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2307#comment-12333</guid>
		<description><![CDATA[[...] been elusive. This year, was the first time were consumer-oriented products were introduced. From Layar to Wikitude to Across Air and the just-announced Junaio, and learning games like Ogmento‘s Put a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] been elusive. This year, was the first time were consumer-oriented products were introduced. From Layar to Wikitude to Across Air and the just-announced Junaio, and learning games like Ogmento‘s Put a [...]</p>
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		<title>Comment on Live From ISMAR &#8217;08: Augmented Reality Demo Round Up by AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine</title>
		<link>http://gamesalfresco.com/2008/09/18/live-from-ismar-08-augmented-reality-demo-round-up/#comment-12332</link>
		<dc:creator><![CDATA[AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 20:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=177#comment-12332</guid>
		<description><![CDATA[[...] ARtist in charge: At ISMAR 2008, only one artist was present at the show and easily grabbed my Most Beautiful Demo award. In 2009 [...]]]></description>
		<content:encoded><![CDATA[<p>[...] ARtist in charge: At ISMAR 2008, only one artist was present at the show and easily grabbed my Most Beautiful Demo award. In 2009 [...]</p>
]]></content:encoded>
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		<title>Comment on ISMAR 2009: Sketch and Shape Recognition Preview From Ben Gurion University by AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine</title>
		<link>http://gamesalfresco.com/2009/10/16/ismar-2009-sketch-and-shape-recognition-preview-from-ben-gurion-university/#comment-12331</link>
		<dc:creator><![CDATA[AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 20:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2449#comment-12331</guid>
		<description><![CDATA[[...] marker: Best student paper award went to Oriel, Nate et al. for AR Sketch (which featured in our top post and popular video). Their work is revolutionizing the AR world by avoiding the need to print [...]]]></description>
		<content:encoded><![CDATA[<p>[...] marker: Best student paper award went to Oriel, Nate et al. for AR Sketch (which featured in our top post and popular video). Their work is revolutionizing the AR world by avoiding the need to print [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Updates from the Frontline by AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine</title>
		<link>http://gamesalfresco.com/2009/07/11/updates-from-the-frontline/#comment-12330</link>
		<dc:creator><![CDATA[AUGMENTED REALITY: Top 10 tidbits reshaping AR industry &#8249; 5election - The International Coolhunting Magazine]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 20:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2037#comment-12330</guid>
		<description><![CDATA[[...] darlings of 2009. They have been depicted as gladiators battling to the death (we take some of the blame). ISMAR, on the contrary, was all about love and peace. On Monday’s Mobile Workshop, Robert Rice [...]]]></description>
		<content:encoded><![CDATA[<p>[...] darlings of 2009. They have been depicted as gladiators battling to the death (we take some of the blame). ISMAR, on the contrary, was all about love and peace. On Monday’s Mobile Workshop, Robert Rice [...]</p>
]]></content:encoded>
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		<title>Comment on Social Networking at ISMAR 2009 by thepilatesbiz.com</title>
		<link>http://gamesalfresco.com/2009/08/24/social-networking-at-ismar-2009/#comment-12317</link>
		<dc:creator><![CDATA[thepilatesbiz.com]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 05:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=2135#comment-12317</guid>
		<description><![CDATA[technical writing course]]></description>
		<content:encoded><![CDATA[<p>technical writing course</p>
]]></content:encoded>
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		<title>Comment on Top 10 augmented reality demos that will revolutionize video games by Augmented Reality Google Goggles &#8230; Real World Games Please! &#124; Joe W. Larson</title>
		<link>http://gamesalfresco.com/2008/03/03/top-10-augmented-reality-demos-that-will-revolutionize-video-games/#comment-12315</link>
		<dc:creator><![CDATA[Augmented Reality Google Goggles &#8230; Real World Games Please! &#124; Joe W. Larson]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 02:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/2008/03/03/top-10-augmented-reality-demos-that-will-revolutionize-video-games/#comment-12315</guid>
		<description><![CDATA[[...] Reality Games. There have already been many attempts at this in the smartphone space, many of which are pretty cool. However, there is the general challenge that holding a tiny screen in front of you is hardly a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Reality Games. There have already been many attempts at this in the smartphone space, many of which are pretty cool. However, there is the general challenge that holding a tiny screen in front of you is hardly a [...]</p>
]]></content:encoded>
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		<title>Comment on Augmented Reality, Meet Kinect by thepilatesbiz.com</title>
		<link>http://gamesalfresco.com/2010/11/18/augmented-reality-meet-kinect/#comment-12311</link>
		<dc:creator><![CDATA[thepilatesbiz.com]]></dc:creator>
		<pubDate>Wed, 08 Feb 2012 15:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=3824#comment-12311</guid>
		<description><![CDATA[We all know the rhetoric by now. Only if theres a demand yada yada.]]></description>
		<content:encoded><![CDATA[<p>We all know the rhetoric by now. Only if theres a demand yada yada.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Top Mobile Devices Compete for Augmented Reality Puissance by diagnostic immobilier</title>
		<link>http://gamesalfresco.com/2008/10/27/top-mobile-devices-compete-for-augmented-reality-puissance/#comment-12300</link>
		<dc:creator><![CDATA[diagnostic immobilier]]></dc:creator>
		<pubDate>Tue, 07 Feb 2012 23:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.wordpress.com/?p=725#comment-12300</guid>
		<description><![CDATA[Coucou  les gens  quel est votre point de vue de mon nouveau blog sur le diagnostic immobilier?]]></description>
		<content:encoded><![CDATA[<p>Coucou  les gens  quel est votre point de vue de mon nouveau blog sur le diagnostic immobilier?</p>
]]></content:encoded>
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		<title>Comment on Edutainment is Dead: Long Live Learning Games! by jvdvuqfbs</title>
		<link>http://gamesalfresco.com/2009/03/10/edutainment-is-dead-long-live-learning-games/#comment-12258</link>
		<dc:creator><![CDATA[jvdvuqfbs]]></dc:creator>
		<pubDate>Mon, 06 Feb 2012 09:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=1540#comment-12258</guid>
		<description><![CDATA[9nD2NG  &lt;a href=&quot;http://xwquixsityov.com/&quot; rel=&quot;nofollow&quot;&gt;xwquixsityov&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>9nD2NG  <a href="http://xwquixsityov.com/" rel="nofollow">xwquixsityov</a></p>
]]></content:encoded>
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	<item>
		<title>Comment on 10 Awesome Ways to Use Kinect For Augmented Reality by gvfpdwzluxy</title>
		<link>http://gamesalfresco.com/2010/12/21/10-awesome-ways-to-use-kinect-for-augmented-reality/#comment-12257</link>
		<dc:creator><![CDATA[gvfpdwzluxy]]></dc:creator>
		<pubDate>Mon, 06 Feb 2012 08:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamesalfresco.com/?p=3890#comment-12257</guid>
		<description><![CDATA[UJqkTS  &lt;a href=&quot;http://tuljqktjkkzx.com/&quot; rel=&quot;nofollow&quot;&gt;tuljqktjkkzx&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>UJqkTS  <a href="http://tuljqktjkkzx.com/" rel="nofollow">tuljqktjkkzx</a></p>
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