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	<title>Games Alfresco &#187; AR Drone</title>
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	<description>In Pursuit of the Ultimate Augmented Reality Application</description>
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		<title>Games Alfresco &#187; AR Drone</title>
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		<title>AR Games You Must Play Now!</title>
		<link>http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/</link>
		<comments>http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/#comments</comments>
		<pubDate>Wed, 06 Apr 2011 00:46:51 +0000</pubDate>
		<dc:creator>thomaskcarpenter</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[AR Drone]]></category>
		<category><![CDATA[AR Games]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[int13]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[marker]]></category>
		<category><![CDATA[Markerless]]></category>
		<category><![CDATA[Metaio]]></category>
		<category><![CDATA[nintendo 3ds]]></category>
		<category><![CDATA[Optricks Media]]></category>
		<category><![CDATA[Paranormal Activity]]></category>
		<category><![CDATA[PBS Kids]]></category>
		<category><![CDATA[Pringles]]></category>

		<guid isPermaLink="false">http://gamesalfresco.com/?p=4136</guid>
		<description><![CDATA[It seemed like only last week we were clamoring for more games to showcase the power of augmented reality.  Now I find it hard enough just to keep up with them all.  Instead of trying to create a list, I&#8217;m going to just brain dump them into the Internet and let you all decide which ones you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=4136&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>It seemed like only last week we were clamoring for more games to showcase the power of augmented reality.  Now I find it hard enough just to keep up with them all.  Instead of trying to create a list, I&#8217;m going to just brain dump them into the Internet and let you all decide which ones you want to try.  I&#8217;m sure I&#8217;ll miss some, so if I have, just add &#8216;em to the comments section.</p>
<p><strong>Paranormal Activity: Sanctuary</strong></p>
<p>I covered this one a month back on the <a title="Future Digital Life" href="http://thomaskcarpenter.com/2011/02/16/paranormal-game-review/" target="_blank">Future Digital Life</a>.  Great game and I loved that it got the kids and I out of the house on late night adventures and using our imaginations.  Nice work, Ogmento.</p>
<div class='embed-vimeo' style='text-align:center;'><iframe src='http://player.vimeo.com/video/20255956' width='400' height='225' frameborder='0'></iframe></div>
<p><a href="http://vimeo.com/20255956">Paranormal Activity: Sanctuary</a> from <a href="http://vimeo.com/user6071691">Ogmento</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><strong>Nintendo 3DS &#8211; AR Games</strong></p>
<p>Let&#8217;s count the whole suite of them from <a title="Nitendo 3DS" href="http://www.wired.com/gamelife/2011/02/nintendo-3ds-ar-games/" target="_blank">AR Shot to Fishing</a>.  The game system takes card based AR to a whole new place.  Well, actually, it&#8217;s the same place you&#8217;re in, but with cool graphics overlain.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/TQhJCgjR1P4/2.jpg" alt="" /></a></span>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/zyvei4rmxLI/2.jpg" alt="" /></a></span>
<p><strong>AR Soccer</strong></p>
<p>Short and simple but can be addicting for at least as long as it takes your calves to cramp up.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/c4p7-4fBwPw/2.jpg" alt="" /></a></span>
<p><strong><a title="Paparazzi" href="http://droidgamers.com/index.php/game-news/events/gdc2011/1293-gdc-2011-qualcomms-ar-challenge-first-place-winner-paparazzi-we-go-hands-on-and-get-a-cracked-camera">Paparazzi </a>(Qualcomm&#8217;s AR Challenge Winner)</strong></p>
<p>The point of the game is to snap as many pictures as possible before the Star gets to pissed and decides to go Lindsey Lohan on your camera.  Thankfully, the cracked screen is only part of the game.  Will a Charlie Sheen edition be coming soon?</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/MIGH5WGMnbs/2.jpg" alt="" /></a></span>
<p><strong>Star Wars Arcade: Falcon Gunner</strong></p>
<p>Epic space battles on your iPhone.  New York City sold separately.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/EYahlg4BtOE/2.jpg" alt="" /></a></span>
<p><strong>AR Basketball</strong></p>
<p>Sorry, but swiping the screen on this game just makes me want to play a version of AR Angry Birds.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/MqP9CgQeACo/2.jpg" alt="" /></a></span>
<p><strong>AR Pirates!</strong></p>
<p>Created by Optricks Media to get you to say &#8220;ARrrr Matey!&#8221; for the rest of the day after you&#8217;ve played it.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/al7StPimtRs/2.jpg" alt="" /></a></span>
<p><strong>AR Defender</strong></p>
<p>Tower defense by Int13.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/rB5xUStsUs4/2.jpg" alt="" /></a></span>
<p><strong>The AR Drone</strong></p>
<p>Like having a quad-rotor hovercraft wasn&#8217;t cool enough, they had to go and add augmented reality.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/2aDE5GcriHc/2.jpg" alt="" /></a></span>
<p><strong>Pringles Game</strong></p>
<p>There&#8217;s a whole host of these product placement games out there.  I&#8217;ll summarize them by posting just this one video.  Fill in any number of other products that have jumped on the product as AR game bandwagon.</p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2011/04/05/ar-games-you-must-play-now/"><img src="http://img.youtube.com/vi/deUDtw_GHew/2.jpg" alt="" /></a></span>
<p><a title="PBS Kids" href="http://online.wsj.com/article/SB10001424052748703300904576178421595916308.html" target="_blank"><strong>PBS Kids Games</strong></a></p>
<p>It&#8217;s not a game yet, but it&#8217;s a nice article about combining learning and games.</p>
<br />Filed under: <a href='http://gamesalfresco.com/category/uncategorized/'>Uncategorized</a> Tagged: <a href='http://gamesalfresco.com/tag/ar-drone/'>AR Drone</a>, <a href='http://gamesalfresco.com/tag/ar-games/'>AR Games</a>, <a href='http://gamesalfresco.com/tag/augmented-reality/'>augmented reality</a>, <a href='http://gamesalfresco.com/tag/int13/'>int13</a>, <a href='http://gamesalfresco.com/tag/layar/'>Layar</a>, <a href='http://gamesalfresco.com/tag/marker/'>marker</a>, <a href='http://gamesalfresco.com/tag/markerless/'>Markerless</a>, <a href='http://gamesalfresco.com/tag/metaio/'>Metaio</a>, <a href='http://gamesalfresco.com/tag/nintendo-3ds/'>nintendo 3ds</a>, <a href='http://gamesalfresco.com/tag/optricks-media/'>Optricks Media</a>, <a href='http://gamesalfresco.com/tag/paranormal-activity/'>Paranormal Activity</a>, <a href='http://gamesalfresco.com/tag/pbs-kids/'>PBS Kids</a>, <a href='http://gamesalfresco.com/tag/pringles/'>Pringles</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/gamesalfresco.wordpress.com/4136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/gamesalfresco.wordpress.com/4136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/gamesalfresco.wordpress.com/4136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/gamesalfresco.wordpress.com/4136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/gamesalfresco.wordpress.com/4136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/gamesalfresco.wordpress.com/4136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/gamesalfresco.wordpress.com/4136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/gamesalfresco.wordpress.com/4136/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=4136&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">thomaskcarpenter</media:title>
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		<title>10 Cool Things Going On Right Now in Augmented Reality</title>
		<link>http://gamesalfresco.com/2010/05/03/10-cool-things-going-on-right-now-in-augmented-reality/</link>
		<comments>http://gamesalfresco.com/2010/05/03/10-cool-things-going-on-right-now-in-augmented-reality/#comments</comments>
		<pubDate>Mon, 03 May 2010 11:30:03 +0000</pubDate>
		<dc:creator>thomaskcarpenter</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[AR Drone]]></category>
		<category><![CDATA[AR Games]]></category>
		<category><![CDATA[AR Wave]]></category>
		<category><![CDATA[AR2010]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Bruce Sterling]]></category>
		<category><![CDATA[Droid]]></category>
		<category><![CDATA[Eyeborg]]></category>
		<category><![CDATA[future technology]]></category>
		<category><![CDATA[Handhelds and Cellphones]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Junaio]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[Metaio]]></category>
		<category><![CDATA[Mobilizy]]></category>
		<category><![CDATA[ouidoo]]></category>
		<category><![CDATA[QderoPateo]]></category>
		<category><![CDATA[TagWhat]]></category>
		<category><![CDATA[Thomas Wrobel]]></category>
		<category><![CDATA[Tish Shute]]></category>
		<category><![CDATA[Wikitude]]></category>
		<category><![CDATA[Will Wright]]></category>

		<guid isPermaLink="false">http://gamesalfresco.com/?p=3186</guid>
		<description><![CDATA[Augmented reality has come a long way in a years time.  Last year I got excited by research projects and gimmicky AR webcam advertising, but that quickly faded on the tenth plus iteration.  It wasn&#8217;t until July that we starting having real AR products in the form of apps.  Nearly a year later and still [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=3186&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Augmented reality has come a long way in a years time.  Last year I got excited by research projects and gimmicky AR webcam advertising, but that quickly faded on the tenth plus iteration.  It wasn&#8217;t until July that we starting having real AR products in the form of apps.  Nearly a year later and still early in the development of the AR ecosystem, we&#8217;re seeing a more diverse use of the technology and that has me excited again.  So I want to take a moment to go over ten cool things going on right now in augmented reality.</p>
<p><strong>1. Battle of the AR Browsers</strong></p>
<p>Wikitude, Layar, Tonchidot, Junaio, TagWhat and others hope to be the standard for the AR browser market.  Layar has recently upped the ante with an <a title="Layar AR Content Store" href="http://gamesalfresco.com/2010/04/28/layar-launches-world%E2%80%99s-first-augmented-reality-content-store/" target="_blank">AR content store</a> and <a title="Behind the scene with TagWhat" href="http://gamesalfresco.com/2010/04/06/what-is-tagwhat-a-look-behind-the-scenes-with-dave-elchoness/" target="_blank">TagWhat</a> takes it in a new direction by combining lessons learned with Foursquare and Twitter.  I suspect one of the big boys like Google, Twitter or Facebook will eventually either create their own or co-opt the ideas from these early browsers into their current products.  I&#8217;m not sure which horse to bet on in this race, but in the end we customers are the winners.</p>
<p><strong>2. </strong><a title="DIY Portable AR Headset" href="http://tailormadetoys.com/blog/2010/04/19/diy-portable-augmented-reality-headset/" target="_blank"><strong>DIY Portable Augmented Reality Headset</strong></a></p>
<p>Using an Eye-Trek video headset, the guy at <a title="Tailormadetoys" href="http://tailormadetoys.com/blog/2010/04/19/diy-portable-augmented-reality-headset/" target="_blank">Tailormadetoys </a>made a pair of AR glasses.  I love the DIY culture and while they&#8217;re not see-through, I think all the right parts to make one are out there.  This post from <a title="See-through glasses" href="http://www.teamhackaday.com/forum/viewtopic.php?f=11&amp;t=3379" target="_blank">Team Hack-a-Day</a> proves that the DIY makers are getting close, so why can&#8217;t one of the big makers get it done?</p>
<p><a href="http://gamesalfresco.files.wordpress.com/2010/05/diy_augmented_reality_headset_1-540x405.jpg"><img class="alignnone size-large wp-image-3278" title="diy_augmented_reality_headset_1-540x405" src="http://gamesalfresco.files.wordpress.com/2010/05/diy_augmented_reality_headset_1-540x405.jpg?w=452&h=339" alt="" width="452" height="339" /></a></p>
<p><strong>3. The AR phone &#8211; Ouidoo</strong></p>
<p>The specs on this <a title="QderoPateo Ouidoo" href="http://www.engadget.com/2010/04/25/qderopateo-ouidoo-to-pack-26-core-chip-looks-like-palm-pre-and/" target="_blank">Ouidoo QderoPateo</a> smartphone are in the WTF!? zone.  While the phone won&#8217;t be out until the fall, the company claims it&#8217;ll have a 26-core CPU capable of 8-gigaflop floating point operations and include  512MB RAM, 4GB ROM, 28GB of built-in storage, microSD expansion, Bluetooth, WiFi, GPS, built-in 3D map, accelerometer, digital compass, 5-megapixel camera with flash, 220 hours of standby battery life, and a sharp 3.5-inch 800 x 480 screen.  Whew.</p>
<p>While I&#8217;m not completely believing the hype, and it could end up being vaporware, it certainly looks promising.  Though it&#8217;ll have to work hard to compete with the likes of the iPhone and Droid.</p>
<p><a href="http://gamesalfresco.files.wordpress.com/2010/05/ouidoo.jpg"><img class="alignnone size-large wp-image-3284" title="ouidoo" src="http://gamesalfresco.files.wordpress.com/2010/05/ouidoo.jpg?w=452&h=408" alt="" width="452" height="408" /></a></p>
<p><strong>4. </strong><a title="Eyeborg" href="http://www.eyeborgblog.com/" target="_blank"><strong>Eyeborg</strong></a></p>
<p>Bionic eyes and augmented reality.  It&#8217;s like peanut better and chocolate!  Rob Spence is putting a camera into his eye to make movies with (and because its just plain cool.)  And he&#8217;s also interested in combining augmented reality with his eye camera.  They&#8217;ve come up with a promotional <a title="Eyeborg AR project" href="http://eyeborgproject.com/2010/04/256/" target="_blank">AR eyeborg t-shirt</a> in the meantime.</p>
<p><a href="http://gamesalfresco.files.wordpress.com/2010/05/eyeborgar.jpg"><img class="alignnone size-full wp-image-3285" title="eyeborgar" src="http://gamesalfresco.files.wordpress.com/2010/05/eyeborgar.jpg?w=468" alt=""   /></a></p>
<p><a href="http://vimeo.com/11098725">Eyeborg&#8217;s New AR shirt in action!</a></p>
<p><strong>5. </strong><a title="ARE2010" href="http://augmentedrealityevent.com/" target="_blank"><strong>ARE2010</strong></a></p>
<p><strong><a href="http://gamesalfresco.files.wordpress.com/2010/05/are2010-png.jpg"><img class="alignnone size-full wp-image-3283" title="are2010.png" src="http://gamesalfresco.files.wordpress.com/2010/05/are2010-png.jpg?w=468" alt=""   /></a></strong></p>
<p>Bruce Sterling, Will Wright, Marco Tempest, and the list goes on.  It pains me to say that I won&#8217;t be able to make the inaugural event.  I had a work conflict with that week, so I have to bow out of hosting the panel on AR glasses.  But for the rest of you, I hope you&#8217;ll be able to make it.  With AR on the rise and viable business options a-plenty, it&#8217;s a good time to network and see what everyone is doing with the nascent technology.  This is the &#8220;can&#8217;t miss&#8221; AR event of the year.</p>
<p><strong>6. </strong><a title="AR Wave" href="http://www.ugotrade.com/2010/04/02/ar-wave-at-where-2-0-exploring-social-augmented-experiences/" target="_blank"><strong>ARWave</strong></a></p>
<p>Our favorite interviewer Tish Shute and longtime commenter Thomas Wrobel have been sheparding the AR Wave project and collaborating with people all over the globe.  While it&#8217;s still too early to tell, this could end up being one of the most important AR developments out there if they can truly create an open source way of using AR.  As they&#8217;ve been telling everyone, they&#8217;re trying to make a system that:</p>
<blockquote><p>* Anyone can make content</p>
<p>* Anyone can make a browser</p>
<p>* Anyone can run a server</p></blockquote>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2010/05/03/10-cool-things-going-on-right-now-in-augmented-reality/"><img src="http://img.youtube.com/vi/ZjXCTCSKtRQ/2.jpg" alt="" /></a></span>
<p><strong>7. iPhone OS4.0</strong></p>
<p>It almost pains me to get excited about an iPhone update that promises video access to make real AR work on that smartphone.  We got fooled last September with the OS3.1.  I&#8217;m hoping we don&#8217;t get fooled again (unless you&#8217;re the Who.)</p>
<p><strong>8. </strong><a title="Haptic AR floor" href="http://www.wired.com/beyond_the_beyond/2010/04/augmented-reality-haptic-flooring/" target="_blank"><strong>Haptic AR floors</strong></a></p>
<p>I&#8217;m not even entirely sure if haptic floors fit into the augmented reality spectrum, but it&#8217;s so crazy weird and true, that I had to include it.  I seriously doubt we&#8217;ll be seeing a commercial product anytime soon though (or ever.)</p>
<p><a href="http://gamesalfresco.files.wordpress.com/2010/05/sand-tile-sm-lt-2.jpg"><img class="alignnone size-full wp-image-3277" title="sand-tile-sm-lt-2" src="http://gamesalfresco.files.wordpress.com/2010/05/sand-tile-sm-lt-2.jpg?w=468" alt=""   /></a></p>
<p><strong>9. AR Drone</strong></p>
<p>While the news on the AR drone is a stale few months old, I still think it warrants inclusion because it was a great product.  The hovercraft alone was worth the price of admission, but the AR added a creative twist to it.  I have no idea if it sold well, but it sure did capture the imaginations of a lot of geeks.</p>
<p><a href="http://gamesalfresco.files.wordpress.com/2010/05/ardrone.jpg"><img class="alignnone size-full wp-image-3279" title="ARdrone" src="http://gamesalfresco.files.wordpress.com/2010/05/ardrone.jpg?w=468" alt=""   /></a></p>
<p><strong>10. You choose!</strong></p>
<p>Let us know what you think is the coolest thing going in augmented reality right now.  Whether it&#8217;s a product only hinted at or one currently residing on your smartphone, we&#8217;d like to hear it.  So let us know here at Games Alfresco in the comment section!</p>
<br />Filed under: <a href='http://gamesalfresco.com/category/uncategorized/'>Uncategorized</a> Tagged: <a href='http://gamesalfresco.com/tag/ar-drone/'>AR Drone</a>, <a href='http://gamesalfresco.com/tag/ar-games/'>AR Games</a>, <a href='http://gamesalfresco.com/tag/ar-wave/'>AR Wave</a>, <a href='http://gamesalfresco.com/tag/ar2010/'>AR2010</a>, <a href='http://gamesalfresco.com/tag/augmented-reality/'>augmented reality</a>, <a href='http://gamesalfresco.com/tag/bruce-sterling/'>Bruce Sterling</a>, <a href='http://gamesalfresco.com/tag/droid/'>Droid</a>, <a href='http://gamesalfresco.com/tag/eyeborg/'>Eyeborg</a>, <a href='http://gamesalfresco.com/tag/future-technology/'>future technology</a>, <a href='http://gamesalfresco.com/tag/handhelds-and-cellphones/'>Handhelds and Cellphones</a>, <a href='http://gamesalfresco.com/tag/iphone/'>iphone</a>, <a href='http://gamesalfresco.com/tag/junaio/'>Junaio</a>, <a href='http://gamesalfresco.com/tag/layar/'>Layar</a>, <a href='http://gamesalfresco.com/tag/metaio/'>Metaio</a>, <a href='http://gamesalfresco.com/tag/mobilizy/'>Mobilizy</a>, <a href='http://gamesalfresco.com/tag/ouidoo/'>ouidoo</a>, <a href='http://gamesalfresco.com/tag/qderopateo/'>QderoPateo</a>, <a href='http://gamesalfresco.com/tag/tagwhat/'>TagWhat</a>, <a href='http://gamesalfresco.com/tag/thomas-wrobel/'>Thomas Wrobel</a>, <a href='http://gamesalfresco.com/tag/tish-shute/'>Tish Shute</a>, <a href='http://gamesalfresco.com/tag/wikitude/'>Wikitude</a>, <a href='http://gamesalfresco.com/tag/will-wright/'>Will Wright</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/gamesalfresco.wordpress.com/3186/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/gamesalfresco.wordpress.com/3186/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/gamesalfresco.wordpress.com/3186/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/gamesalfresco.wordpress.com/3186/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/gamesalfresco.wordpress.com/3186/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/gamesalfresco.wordpress.com/3186/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/gamesalfresco.wordpress.com/3186/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/gamesalfresco.wordpress.com/3186/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=3186&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<title>Live from GDC: Augmented Reality at the Game Developers Conference &#8211; by the Numbers</title>
		<link>http://gamesalfresco.com/2010/03/13/live-from-gdc-augmented-reality-at-the-game-developers-conference-by-the-numbers/</link>
		<comments>http://gamesalfresco.com/2010/03/13/live-from-gdc-augmented-reality-at-the-game-developers-conference-by-the-numbers/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 00:57:48 +0000</pubDate>
		<dc:creator>Ori Inbar</dc:creator>
				<category><![CDATA[AR Demos]]></category>
		<category><![CDATA[AR Events]]></category>
		<category><![CDATA[Vuzix]]></category>
		<category><![CDATA[Diarmid Campbell]]></category>
		<category><![CDATA[Ghostwire]]></category>
		<category><![CDATA[Tom Soderlund]]></category>
		<category><![CDATA[Beyond Reality]]></category>
		<category><![CDATA[AR Drone]]></category>
		<category><![CDATA[Jesse Schell]]></category>
		<category><![CDATA[real life RPGs]]></category>
		<category><![CDATA[Sony EyePet]]></category>
		<category><![CDATA[Sony Move]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[GDC 2010]]></category>
		<category><![CDATA[Tony Tseng]]></category>
		<category><![CDATA[Keith Lee]]></category>
		<category><![CDATA[Booyah]]></category>
		<category><![CDATA[3DVia]]></category>

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		<description><![CDATA[Reporting live from The Game Developer Conference in San Francisco, with my Augmented Reality filter on &#8211; here are the stats: 0 (Zero) Number of mentions of Augmented Reality during Sid Meier&#8217;s keynote - the game design legend behind &#8220;Civilization&#8221; Truth be told &#8211;  also missing from the keynote were mobile games, social games, casual [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=3084&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div><a href="http://gamesalfresco.files.wordpress.com/2010/03/devices-at-gdc.jpg"></a>Reporting live from The <a href="http://www.gdconf.com/" target="_blank">Game Developer Conference</a> in San Francisco, with my Augmented Reality filter on &#8211; here are the stats:</div>
<h2><strong>0 (Zero)</strong></h2>
<div><strong>Number of mentions of Augmented Reality during </strong><strong><a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10972">Sid Meier&#8217;s </a><span style="font-weight:normal;"><strong><a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10972">keynote </a>- the game design legend behind &#8220;Civilization&#8221;</strong></span></strong></div>
<div>Truth be told &#8211;  also missing from the keynote were mobile games, social games, casual games, and virtual goods&#8230;</div>
<h2><strong>0.1</strong></h2>
<div><strong>Number of mentions of Augmented Reality in </strong><a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10349" target="_blank"><strong>10 Microtalks</strong></a><strong> by 10 of the most revered visionaries in the game industry</strong></div>
<div>Jesse Schell touched on the impact of games on reality (AKA Gamepocalypse) as an epilogue to his <a href="http://fury.com/2010/02/jesse-shells-mindblowing-talk-on-the-future-of-games-dice-2010/" target="_blank">mind blowing Dice Talk</a></div>
<h1>1</h1>
<div><strong>Number of mentions by investors on a </strong><strong><a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10865" target="_blank">panel about how to get funded</a></strong></div>
<div>Brought up as example of games that will help developers differentiate themselves. The advice: build real life RPGs!</div>
<h1><strong>2 </strong></h1>
<div><strong>Mentions of Augmented Reality  during <a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10431" target="_blank">Facebook&#8217;s Social Games Summit Keynote</a></strong></div>
<div>Gareth Davis touted augmented reality twice as the next generation of mobile social games.</div>
<h1>3</h1>
<p><strong>Number of press articles about augmented reality during the GDC week </strong></p>
<ul>
<li><a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2010/03/11/BUDK1CEB7D.DTL" target="_blank">Augmented Reality Games Show Potential</a></li>
<li><a href="http://venturebeat.com/2010/03/12/gamesbeatgdc-keith-booyah-describes-rapid-  growth-of-real-world-location-gaming-video/" target="_blank">Rapid Growth of Real World Video Games</a></li>
<li><a href="http://www.prweb.com/releases/augmentedreality/2010/prweb3718584.htm" target="_blank">Will Wright joins Bruce Sterling in keynote at the Augmented Reality Event</a></li>
</ul>
<h1><strong>3.5</strong></h1>
<div><strong>Number of GDC sessions focused on Augmented Reality</strong></div>
<ul>
<li><strong>Tony Tseng</strong> (SCAD University) - <a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10369" target="_blank">Step Into The Future Of Gaming: A Practical Approach to Design Handheld Augmented Reality Games</a></li>
<li><strong>Tom Soderlund</strong> (A Different Game)<span style="font-family:Verdana, Arial, Helvetica, sans-serif;line-height:normal;font-size:12px;"><strong><span style="font-family:Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif;font-weight:normal;line-height:19px;"><span style="font-family:Verdana, Arial, Helvetica, sans-serif;line-height:normal;font-size:12px;"><strong><strong><a style="cursor:pointer;color:#000000;text-decoration:underline;"></a> &#8211; </strong></strong></span></span></strong></span><a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10387" target="_blank">GHOSTWIRE: Creating Augmented Reality Experiences on Nintendo DSi</a></li>
<li><strong>Diarmid Campbell</strong> <span style="font-size:small;">(<span style="font-size:13px;">Sony EyePet)<span style="font-size:small;">- </span><a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10566"> Making Robust Computer Vision in Games</a></span></span></li>
<li><strong>Keith Lee</strong> (Booyah) deserves half an &#8220;AR credit&#8221; for reviewing augmented reality in his talk <a href="https://www.cmpevents.com/GD10/a.asp?option=C&amp;V=11&amp;SessID=10978" target="_blank">Real-World Gaming: The Blending of the Real World + Digital World</a></li>
</ul>
<div>(on a personal rant &#8211; my submission for a talk titled &#8220;Put a Spell: Post Mortem of the first augmented reality learning game for the iPhone&#8221; was shamefully rejected!)</div>
<div><span style="font-family:Verdana, Arial, Helvetica, sans-serif;line-height:normal;font-size:12px;"><strong><span style="font-family:Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif;font-weight:normal;line-height:19px;"><span style="font-family:Verdana, Arial, Helvetica, sans-serif;line-height:normal;"><strong><span style="font-family:Georgia, 'Times New Roman', 'Bitstream Charter', Times, serif;font-weight:normal;font-size:12px;line-height:19px;"><br />
</span></strong></span></span></strong></span></div>
<h1>5</h1>
<div><strong>Number of Augmented Reality game demos on the exhibition floor</strong></div>
<div>
<ul>
<li>Sony EyePet and Move</li>
</ul>
</div>
<div><span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2010/03/13/live-from-gdc-augmented-reality-at-the-game-developers-conference-by-the-numbers/"><img src="http://img.youtube.com/vi/koRHYqrR9yM/2.jpg" alt="" /></a></span></div>
<div>
<ul>
<li>Vuzix presented a game by Ohan Oda &#8211; Columbia University (video below shows a similar game)</li>
</ul>
</div>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2010/03/13/live-from-gdc-augmented-reality-at-the-game-developers-conference-by-the-numbers/"><img src="http://img.youtube.com/vi/6AKgH4On65A/2.jpg" alt="" /></a></span>
<div>
<ul>
<li>AR Drone CES sensation by Parrot and Int13;</li>
</ul>
</div>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2010/03/13/live-from-gdc-augmented-reality-at-the-game-developers-conference-by-the-numbers/"><img src="http://img.youtube.com/vi/V3KrFV0-WFw/2.jpg" alt="" /></a></span>
<div>
<ul>
<li>Nestle Cereal box as controller by 3DVia-Dassault Systemes;</li>
</ul>
</div>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2010/03/13/live-from-gdc-augmented-reality-at-the-game-developers-conference-by-the-numbers/"><img src="http://img.youtube.com/vi/IdkLOwPQm9U/2.jpg" alt="" /></a></span>
<div>
<ul>
<li>AR Cards by <a href="http://www.augmented-reality-games.com/" target="_blank">Beyond Reality</a>;</li>
</ul>
</div>
<div>(Metaio skipped the show this year and is betting on SxSW with <a href="http://www.youtube.com/watch?v=zsbkvVWaeqM" target="_blank">ScavengAR</a>)</div>
<h1>6</h1>
<div><strong>Number of AR capable devices showcased at the event</strong></div>
<div>iPhone, Android, DSi, Sony EyeToy. Plus Windows Phone 7, and Xbox Natal &#8211; promised to be released before the end of 2010 (NVidia mobile AR demo was MIA &#8211; missing In Action)</div>
<h1><span style="font-weight:normal;font-size:13px;"><img class="size-large wp-image-3100" title="Devices at GDC" src="http://gamesalfresco.files.wordpress.com/2010/03/devices-at-gdc.jpg?w=452&h=339" alt="" width="452" height="339" /></span></h1>
<h1><span style="font-weight:normal;font-size:13px;"> </span>27</h1>
<div><strong>The least number of back-room meetings focusing on augmented reality which took place at GDC</strong><br />
(or in other words &#8211; meetings I was part of&#8230;)</div>
<h1><strong>100</strong></h1>
<div><strong>Percentage of game developers familiar with the concept of augmented reality </strong></div>
<div>(based on my anecdotal survey)</div>
<h1><strong>∞ (infinity)</strong></h1>
<div><strong>Amount of inspiration at the event for designing augmented reality games</strong></div>
<p>***</p>
<div>So how does GDC 2010 compare with last year&#8217;s <a href="http://gamesalfresco.com/2009/05/04/gdc-2009-roundup-a-tiny-spark-of-augmented-reality/" target="_blank">Tiny Spark of Augmented Reality</a>?<br />
In a nut shell: Augmented Reality made progress in mind share &#8211; but not yet in real impact on the game industry.</div>
<div><strong>Wanted: Game Designers to build Augmented Reality Games!</strong></div>
<br />Filed under: <a href='http://gamesalfresco.com/category/ar-demos/'>AR Demos</a>, <a href='http://gamesalfresco.com/category/ar-events/'>AR Events</a> Tagged: <a href='http://gamesalfresco.com/tag/3dvia/'>3DVia</a>, <a href='http://gamesalfresco.com/tag/ar-drone/'>AR Drone</a>, <a href='http://gamesalfresco.com/tag/beyond-reality/'>Beyond Reality</a>, <a href='http://gamesalfresco.com/tag/booyah/'>Booyah</a>, <a href='http://gamesalfresco.com/tag/diarmid-campbell/'>Diarmid Campbell</a>, <a href='http://gamesalfresco.com/tag/facebook/'>Facebook</a>, <a href='http://gamesalfresco.com/tag/gdc-2010/'>GDC 2010</a>, <a href='http://gamesalfresco.com/tag/ghostwire/'>Ghostwire</a>, <a href='http://gamesalfresco.com/tag/jesse-schell/'>Jesse Schell</a>, <a href='http://gamesalfresco.com/tag/keith-lee/'>Keith Lee</a>, <a href='http://gamesalfresco.com/tag/real-life-rpgs/'>real life RPGs</a>, <a href='http://gamesalfresco.com/tag/sony-eyepet/'>Sony EyePet</a>, <a href='http://gamesalfresco.com/tag/sony-move/'>Sony Move</a>, <a href='http://gamesalfresco.com/tag/tom-soderlund/'>Tom Soderlund</a>, <a href='http://gamesalfresco.com/tag/tony-tseng/'>Tony Tseng</a>, <a href='http://gamesalfresco.com/tag/vuzix/'>Vuzix</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/gamesalfresco.wordpress.com/3084/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/gamesalfresco.wordpress.com/3084/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/gamesalfresco.wordpress.com/3084/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/gamesalfresco.wordpress.com/3084/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/gamesalfresco.wordpress.com/3084/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/gamesalfresco.wordpress.com/3084/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/gamesalfresco.wordpress.com/3084/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/gamesalfresco.wordpress.com/3084/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=3084&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Ori</media:title>
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		<title>Augmented Reality Drones: Revenge of the Rovers</title>
		<link>http://gamesalfresco.com/2010/02/04/augmented-reality-drones-revenge-of-the-rovers/</link>
		<comments>http://gamesalfresco.com/2010/02/04/augmented-reality-drones-revenge-of-the-rovers/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 15:00:48 +0000</pubDate>
		<dc:creator>Ori Inbar</dc:creator>
				<category><![CDATA[AR Games]]></category>
		<category><![CDATA[Andrea Carignano]]></category>
		<category><![CDATA[AR Drone]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Seac02]]></category>

		<guid isPermaLink="false">http://gamesalfresco.com/?p=2938</guid>
		<description><![CDATA[In January, flying Augmented Reality Drones stole the show at the Consumer Electronics Show: a quadricopter controlled with an iPhone, that unleashes augmented reality games. What a knock out. Now it&#8217;s time for the land-based vehicles to show what they&#8217;ve made of. Seac02 just published an SDK for developing augmented reality games for the WowWee [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=2938&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>In January, flying <a href="http://gamesalfresco.com/2010/01/06/augmented-reality-at-ces-2010/" target="_blank">Augmented Reality Drones</a> stole the show at the Consumer Electronics Show: a quadricopter controlled with an iPhone, that unleashes augmented reality games. What a knock out.</p>
<p>Now it&#8217;s time for the land-based vehicles to show what they&#8217;ve made of.</p>
<p><a href="http://www.seac02.it/blog/2010/linceovr-3-3-ar-drone-based-games-and-linceovr-4-all/" target="_blank">Seac02</a> just published an SDK for developing augmented reality games for the <a href="http://www.wowwee.com/en/products/tech/telepresence/rovio/rovio" target="_blank">WowWee Rovio</a>.</p>
<embed src='http://widgets.vodpod.com/w/video_embed/Video.2983152' type='application/x-shockwave-flash' AllowScriptAccess='sameDomain' pluginspage='http://www.macromedia.com/go/getflashplayer' wmode='transparent' flashvars='' width='425' height='350' />
<p>The PC-based software (dubbed <a href="http://linceovr.seac02.it/" target="_blank">LinceoVR</a> ) not only allows you to control the mobile-webcam Rovio , but can also recognize markers dropped in the perimeter, and overlay on top animated 3d models of enemy robots, weapons of augmented destruction, and more.</p>
<p>In fact, Andrea Carignano&#8217;s (Seac02 CEO) big idea is to empower young (and young at heart) out there to create their own augmented reality games.</p>
<p>Andrea explains:</p>
<blockquote><p>&#8220;The Rovio is quite popular with several thousands of customers and a strong following among the tech community worldwide. This one of the reason we have chosen Rovio; the second reason is that you can use it even in an apartment or a really small room.</p></blockquote>
<p>Rovio is currently available for $229 at <a href="http://www.amazon.com/WowWee-Rovio-Enabled-Robotic-WebCam/dp/B001CQLGD6/ref=sr_1_1?ie=UTF8&amp;s=toys-and-games&amp;qid=1265237607&amp;sr=8-1" target="_blank">Amazon</a>.</p>
<p>The LinceoVR (AR enabling) software will be available next week for €25 and the SDK will ship in 2 months and allow any user to create her own new simple game, share on the internet, launch in a browser, start the plugin and control the drone from anywhere in the world. Nice.</p>
<br />Filed under: <a href='http://gamesalfresco.com/category/ar-games/'>AR Games</a> Tagged: <a href='http://gamesalfresco.com/tag/andrea-carignano/'>Andrea Carignano</a>, <a href='http://gamesalfresco.com/tag/ar-drone/'>AR Drone</a>, <a href='http://gamesalfresco.com/tag/ar-games/'>AR Games</a>, <a href='http://gamesalfresco.com/tag/rovio/'>Rovio</a>, <a href='http://gamesalfresco.com/tag/seac02/'>Seac02</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/gamesalfresco.wordpress.com/2938/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/gamesalfresco.wordpress.com/2938/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/gamesalfresco.wordpress.com/2938/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/gamesalfresco.wordpress.com/2938/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/gamesalfresco.wordpress.com/2938/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/gamesalfresco.wordpress.com/2938/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/gamesalfresco.wordpress.com/2938/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/gamesalfresco.wordpress.com/2938/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=2938&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
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		<title>Augmented Reality at CES 2010</title>
		<link>http://gamesalfresco.com/2010/01/06/augmented-reality-at-ces-2010/</link>
		<comments>http://gamesalfresco.com/2010/01/06/augmented-reality-at-ces-2010/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 01:23:28 +0000</pubDate>
		<dc:creator>thomaskcarpenter</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AR Drone]]></category>
		<category><![CDATA[AR Games]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[CES2010]]></category>
		<category><![CDATA[EyePet]]></category>
		<category><![CDATA[GPS and Compass]]></category>
		<category><![CDATA[Handhelds and Cellphones]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iSlate]]></category>
		<category><![CDATA[Markerless]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Parrot]]></category>
		<category><![CDATA[Skype]]></category>
		<category><![CDATA[web camera]]></category>

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		<description><![CDATA[Thursday begins the Consumer Electronics Show 2010, the gadget-head show of the year.  While the Nexus One has all the buzz going into the show and 3D TV will probably be the talk of it, readers of Games Alfresco will want to know what to expect from CES2010 for augmented reality.  Overall, there&#8217;s not going [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=gamesalfresco.com&#038;blog=3566751&#038;post=2810&#038;subd=gamesalfresco&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Thursday begins the Consumer Electronics Show 2010, the gadget-head show of the year.  While the Nexus One has all the buzz going into the show and 3D TV will probably be the talk of it, readers of Games Alfresco will want to know what to expect from CES2010 for augmented reality. </p>
<p>Overall, there&#8217;s not going to be any big surprises for augmented reality, but there will be some products that will help further the cause. </p>
<p><strong>AR Drone</strong></p>
<p>The combination of self-adjusting mini-helicopter and augmented reality interface has turned this little toy into quite the buzz maker pre-show for the device maker <a title="Parrot AR Drone" href="http://www.parrot.com/" target="_blank">Parrot</a> (so much so the website is currently crashed due to traffic.)  The drone has two cameras that can connect to an iPhone or iTouch through a wi-fi network. </p>
<p>The Drone was introduced Tuesday and attracted the biggest crowd.  This creative application of AR really shows what&#8217;s possible using well placed cameras and some ingenuity.  The price or released date hasn&#8217;t been announced but it&#8217;s expected in late 2010. </p>
<span style="text-align:center; display: block;"><a href="http://gamesalfresco.com/2010/01/06/augmented-reality-at-ces-2010/"><img src="http://img.youtube.com/vi/fLrsu0pDew8/2.jpg" alt="" /></a></span>
<p><strong>Tablets</strong></p>
<p>Microsoft &amp; HP are expected to release a tablet during the 2010 show while Apple plans to release theirs afterwards.  Tablets are interactive stylish screens that are supposed to be the next wave of portable computers.  Their built-in webcam, wi-fi, processor speeds and portability will give augmented reality the option to upside the &#8220;magic lens.&#8221;  <a title="Redmondpie" href="http://www.redmondpie.com/apple-tablet-islate-specs-leaked-9140307/" target="_blank">Redmondpie </a>website has supposed leaked specifications that include a projector which would allow Sixth Sense type AR. </p>
<p>The supposed iSlate or iPad (really how hard is it to sound like you&#8217;ve found leaked Apple information by adding an &#8220;i&#8221; in front of a random techy word) will need to have GPS, accelerometer, and a compass to truly be AR ready.  Otherwise, the only thing the tablet will be able to do is object recognition and marker-based AR. </p>
<p><strong>TVs with Cameras</strong></p>
<p>The stealthier possible boon for augmented reality might be in the form infusing TVs with computer sensibilities.  The <a title="Skype Tool" href="http://www.telegraph.co.uk/technology/ces/6942013/CES-2010-Skype-video-calling-service-comes-to-televisions.html" target="_blank">Skype tool </a>is looking to add webcams to HD TVs for video-calls.  With TVs having wi-fi access, computer processors and downloadable widgets, TV-apps could be a huge market for augmented reality.  The technology would have to be marker and object recognition based, but the stationary setting could allow for creative products like the Sony <a title="Sony EyePet" href="http://ps3.ign.com/objects/142/14275443.html" target="_blank">EyePet</a> without having to fork-out $400 for the PS3.  I&#8217;m sure the furry-crowd would love to talk to each other on video-Skype, augmented to look like their favorite animal. </p>
<p><a href="http://gamesalfresco.files.wordpress.com/2010/01/skype_1290818c.jpg"><img class="alignnone size-large wp-image-2812" title="PD*26729633" src="http://gamesalfresco.files.wordpress.com/2010/01/skype_1290818c.jpg?w=452&h=282" alt="" width="452" height="282" /></a></p>
<p>In general, we&#8217;re not going to have an OMFG moment from the CES 2010.  There could be a few surprises similar to the AR Drone, but mostly we&#8217;ll grind out more processing power, camera speeds and other un-sexy improvements that will help make augmented reality better.</p>
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