Posted on September 2, 2010 by thomaskcarpenter
Gravity Jack software firm has created an AR indoor office. I like the idea of populating an indoor space with augments. Personally, I wouldn’t use it for work. I’d rather dork up my writing space at home and show off my favorite LOLcats on the wall next to my computer. Each to his own, I [...]
Filed under: Uncategorized | Tagged: augmented reality, AR Games, Gravity Jack, Indoor Office | Leave a Comment »
Posted on August 30, 2010 by thomaskcarpenter
Have you ever heard of this guy? A brief interview from Geoweb Forum with Ori Inbar. In it he talks about ARE2010, ARNY, the state of the industry and a gives a brief demonstration of Put A Spell.
Filed under: Uncategorized | Tagged: augmented reality, Ori Inbar, Put a Spell, ARNY, ARE2010 | Leave a Comment »
Posted on August 25, 2010 by thomaskcarpenter
October is coming up fast. Seems like it was just the other day we were waiting for ARE2010 and now it’s gone and ISMAR2010 is almost here. One of the highlights of ISMAR2010 will be the Mobile AR Summit, chaired by Christine Perey, Jung-hee Ryu and Woontack Woo. The event will be held on October [...]
Filed under: Uncategorized | Tagged: augmented reality, ISMAR 2010, Christine Perey, Mobile AR Summit | Leave a Comment »
Posted on August 23, 2010 by thomaskcarpenter
Sweet montage video of ARE2010 highlights. Nothing more to say!
Filed under: Uncategorized | Tagged: augmented reality, ARE2010 | Leave a Comment »
Posted on August 19, 2010 by thomaskcarpenter
Multiple forms of AR (marker and markerless) together in the same camera view. Plus a little furry action for you animal types. My only disappointment was that the AR is being used as an advertisement *for* LG 3D TV and won’t actually show up on it. AR Door Moscow has Created Augmented Reality for LG [...]
Filed under: Uncategorized | Tagged: augmented reality, total immersion, LG, AR Door | 1 Comment »
Posted on August 18, 2010 by thomaskcarpenter
Augmented reality is meant to be location based. Good to see the makers of the Falkland Ghost Hunt remembering that.
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Posted on August 17, 2010 by thomaskcarpenter
Today my wife and kids were ignoring me so I hijacked my wife’s new iPhone. I’d been curious to try the game on Layar called Conquar. The idea sounded simple–take control of your city using troops. Unfortunately, the game IS that simple. The way the game works is this: when you create an account, you’re randomly put [...]
Filed under: Uncategorized | Tagged: AR Games, augmented reality, Conquar, Layar | Leave a Comment »
Posted on August 12, 2010 by thomaskcarpenter
I recently participated as a judge in the Junaio 2010 Dev Contest. After a good debate, the panel of judges picked the winner – archINFORM. The channel gives the user information about architectural structures in an AR view port. Augmented reality fits the use of this channel because it’s an immediate need one might have while walking around, [...]
Filed under: Uncategorized | Tagged: augmented reality, Metaio, Junaio, Glue, archINFORM | 1 Comment »
Posted on August 11, 2010 by thomaskcarpenter
I’m sure the implications for an air-typing interface are obvious. Thanks @jelleprins for pointing this one out.
Filed under: Uncategorized | Tagged: augmented reality, BlindType | Leave a Comment »
Posted on August 6, 2010 by thomaskcarpenter
A little real-time camera trickery and some augmented reality, and wa-la…invisible cube. A camera fixed on the concrete cube sculpture recognizes the presence of human faces within its scope. With a randomized choice it will focus on one of the bystanders and adjust its movement to his; tracking the eye movements of the viewer, a [...]
Filed under: Uncategorized | Tagged: AR Art, augmented reality, Daniel Franke, Markus Kison | Leave a Comment »