Posted on June 27, 2010 by rouli
Coming back from my vacation, I had to catch up with a lot of AR related news. One topic though was so prevalent that I had to write about it in my coming back post. Obviously, I’m talking about the world cup in soccer. No other sports event gained such an attention from the AR [...]
Filed under: Uncategorized | Tagged: total immersion, Metaio, Marketing and Advertisement, Games, Junaio | 2 Comments »
Posted on May 25, 2010 by rouli
Looking at the list of best selling applications for the iPhone, I started thinking (usually a dangerous habit). On the one hand, augmented reality wants to be mobile, and the best avenue for mobile AR we currently have are smart phones. On the other hand, we often imagine augmented reality (and surely AR games) as [...]
Filed under: Uncategorized | Tagged: Games, opinions and reflections | 1 Comment »
Posted on March 14, 2010 by rouli
Editor note: OOPS! Originally this post was scheduled for early December, but somehow I forgot to publish it. Sorry Locatory guys! ——- As veteran readers of this blog surely know, official development of Gamaray, an AR browser for Android was terminated, and its code has been open-sourced. Recently I’ve learned about an interesting project by [...]
Filed under: Uncategorized | Tagged: Gamaray, Games, Handhelds and Cellphones, Locatory, Tourism and Outdoors | Leave a Comment »
Posted on March 4, 2010 by rouli
Go. A game with such simple rules, that is surprisingly hard to master. It’s the last bastion of humanity against the rising power of game playing artificial intelligence. And now, there’s a cool projected AR board that will help you hone your skills in the game. Presented by a group of researchers from Japan and [...]
Filed under: Uncategorized | Tagged: Games, Projector based AR, Research | Leave a Comment »
Posted on February 8, 2010 by rouli
In Switzerland you can play Pong. Yeah, I know, you can play Pong for about 30 years all around the world, but you could never play it like this – outside, with your legs serving as paddles. It’s nothing new either – you could have rent the setup for the game for at least a [...]
Filed under: Uncategorized | Tagged: Games, Projector based AR, Sportpong, Tourism and Outdoors | Leave a Comment »
Posted on November 17, 2009 by rouli
I always enjoy featuring a hobbyist augmented reality project, and Davide Byron’s (aka @Need2Revolt) game “Spads and Fokkers” is especially pleasing. On the face of it, it doesn’t look anything special, two virtual planes having a dog fight, using a marker for easy augmented reality: The twist is in the method the user may exploit [...]
Filed under: Uncategorized | Tagged: Games, Spads and Fokkers, Visible Markers, web camera | 1 Comment »
Posted on October 13, 2009 by rouli
Yes, the following video is nothing more than a demo for Dassault Systemes AR campaign for the feature film “Arthur and the Revenge of Maltazard“. I usually don’t give such videos a full post, especially when there’s no site I can link to, but it seems like a cute game, and what happens at 1:25 [...]
Filed under: Uncategorized | Tagged: Marketing and Advertisement, Visible Markers, web camera, Games, Dassault Systemes | 2 Comments »
Posted on October 12, 2009 by rouli
Arcade Reality is a game, originally developed a couple of years ago for the Palm Treo, by Szymon Ulatowski, the man behind ToySpring, which has an interesting premise. For years, space invaders were slaughtered in video games by arcade dwellers around the world. Now, they stage their revenge in real world and the player must [...]
Filed under: Uncategorized | Tagged: Arcade Reality, Games, GPS and Compass, Handhelds and Cellphones | 3 Comments »
Posted on October 1, 2009 by rouli
As you may have noticed, I took some days off blogging. Can’t get myself to blog about yet another AR browser (YAARB™) or some run of the mill augmented reality campaign. However, futuristic concepts still excite me. Check out Matthew Buckland’s latest post. With the help of designer Philip Langley, Buckland has conjured a series [...]
Filed under: Uncategorized | Tagged: Futuristic Visions, Games, Social AR | 2 Comments »
Posted on August 11, 2009 by rouli
A short post to keep you warm while I’m working on a longer series of posts I hope you all find interesting. Anyway, just two days ago I wrote about Acrossair new shooting game, Virus Killer 360: And I also mentioned iPhone ARKit, an interesting open source project to facilitate augmented reality development for the [...]
Filed under: Uncategorized | Tagged: Games, GPS and Compass, Handhelds and Cellphones, iPhone ARKit, Tourism and Outdoors | 2 Comments »