ISMAR 2009: The World’s Best Augmented Reality Event Wants You to Contribute!

This post is directed at you. Yes – you: the augmented reality aficionado.

For those who followed my coverage of ISMAR 2008 – prepare to be blown away by ISMAR 2009.

ismar-2009-wants-you

If you are an AR researcher – ISMAR 2009 is as always the best event to learn about the latest and greatest in AR technology.

If you work in the AR industry – congratulations! Unlike previous years – at ISMAR 2009 you’ll see AR breaking out into commercial success.

If you work in interactive entertainment – come to ISMAR 2009 to experience the phenomen that will revolutionize interactive entertainment forever.

If you are an artist – at ISMAR 2009 you’ll have an opportunity to join this emerging industry and change the way people experience the world, literally.

Interested? Good.

Because all of the above will only transpire – if YOU contribute.

ISMAR 2009 is now officially calling for proposals.

Here are excerpts from the call for proposals. For details check out the official call.

The veteran Science and Technology track will be complemented this year with new Arts, Media and Humanities tracks. ISMAR 2009 will introduce expanded Tutorials, Workshops, Demonstrations and Competitions.

Topics of the Technical Track:

Sensing – Tracking technologies, calibration methods, sensor fusion, vision-based registration and tracking, acquisition of 3D scene descriptions
Information presentation – Object overlay and spatial layout techniques, handling of occlusions or x-ray vision, photorealistic augmentation, real-time augmentation, optical display technologies (HWDs, HMDs, HUDs, mobile projectors), aural or haptic augmentation, combined presentation across several displays (combining mobile and stationary devices), display and view management
User interaction – Interaction techniques and metaphors for MR/AR, collaborative MR/AR, multimodal input and output, tangible interaction, combined interaction with virtual and real objects
Human factors – Usability studies and experiments of MR/AR-based interaction and presentation concepts, acceptance of MR/AR technology, social implications
System architecture – Wearable and mobile computing, distributed and collaborative MR/AR, display hardware, performance issues (real-time approaches), embedded computing for MR/AR, integration of MR/AR technologies into wide-area pervasive computing environments
MR/AR applications – across all areas of personal and professional activities, such as: Personal MR/AR information systems, games, applications in industry, military, medicine, science, entertainment, architecture, tourism, art, cultural heritage, education, training etc.

Topics of the Arts, Media & Humanities Tracks:

Compelling applications of Mixed & Augmented Reality. Applications include artistic expression, experiential-media or interpretive pieces that reflect the study of the human condition.
• Art – The Art program is looking for notable artists that have stretched the boundaries of expression with the use of Mixed and Augmented Reality.  The creative interaction between real, virtual and the imaginary realities to create provoking experiences are highly encouraged.  Written papers and posters are to include position statement with notes and images on approach, implementation and the technology used.  A gallery show will be mounted to support physical entries (see call for demonstrations).
Media – submissions from media practitioners who have stretched the boundaries of the creative impact of Mixed and Augmented Reality.  This venue seeks innovative uses of creative techniques for communication and entertainment to enhance the experience of MR/AR through novel applications of head-mounted, embedded projection, or mobile displays.  Submissions may include new tools, conventions or taxonomies for developing these new media.
Humanities – academic submissions that relate to Mixed and Augmented Reality content that allows for innovative analytical, critical or speculative approaches to reflect the study of the human condition. and digital media.

Call for Innovation Workshops

ISMAR 2009 will have a series of workshops the day before the conference (Monday) to cover the innovative application of Mixed and Augmented Reality to specific industry domains.  Three workshops have been defined.  We invite you to submit papers or panel discussions that will address topics of transferring MR/AR to solve critical real world problems (see web site for details).  If your paper or panel does not fit the existing workshop, you may submit a proposal for a new workshop.
Designing the Future (Design and Manufacturing Workshop):  This workshop will continue the ISMAR legacy of showcasing the pioneering efforts of the auto and other industries’ use of Mixed and Augmented Reality as design tools.
Falling in Love with Learning (Entertainment & Education Workshop):  Entertainment and Education converge in Mixed Reality Experiential Learning Landscapes for museums, libraries, schools and parks.
Transforming Lives (Medical and Military Training Workshop):  Extreme Mixed Reality needs to meet high-risk, high-performance training to enhance human preparation for life and death scenarios.

Call for Pioneering Tutorials

To mark ten years of ISMAR, the 2009 conference will include a three-day comprehensive tutorial program that covers a wide spectrum of topics in Mixed and Augmented Reality.  We are looking for submissions from pioneers to share their experiences and insights.  Formats can be from 30 to 90 minutes.  These tutorials will be video captured and distributed as a series along with special features covering the work of pioneering laboratories worldwide.

Call for Demonstrations

There will be four formats to submit demonstrations.  Demonstrations can be related to papers, posters or panels, but that is not required.  A proposed abstract, floor plan and list of requirements are requested with the letter of intent (see websites for details).  Accepted Participants will receive notification by June 30th, 2009 to start coordination with the ISMAR 2009 Planning Committee.  To accommodate late breaking discoveries, we will accept “Laboratory Demonstrations” until the last minute, pending committee discretion and conference  accommodations (submissions received after August 15th, 2009 will not be included in the publications). Letters of intent are recommended for all submissions to assist in the planning.
Laboratory Demonstrations will provide the opportunity for “late breaking” research teams to informally demonstrate their latest inventions and allow for interaction with attendees and other pioneers.
Research Showcase will be a more formal presentation of innovative Mixed and Augmented Reality content that involve more production support and exhibit design considerations.
Art Gallery will present innovative Mixed and Augmented Reality artwork within a unique gallery format based on a combination of invited and submitted work.
Innovation Exhibitions (See industry/Sponsor relations) will feature the latest commercially available products and services for use in Mixed and Augmented Reality applications.  The exhibition will be available for rental to industry buyers from the entertainment, medical, military and educational markets.  A special “Start-up Park” will be available for small, first time commercial exhibitors at more affordable prices.  Early registration is recommended for the expected increased participation and limited space.

Tracking Competition

The first event of this kind at ISMAR 08 (http://ismar08.org/wiki/doku.php?id=program-competition) caught much attention. A sequel will be organized at ISMAR 2009. Details regarding the tracking task and the rules of competition will be made available on the web site. It is to be expected that only a limited number of teams can participate.

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Don’t be wary.

Even if you do not have a rigorous research paper – you still have an important role in ISMAR 2009.

If you have developed a cool AR tool, app or game, or –

if you have conceptualized an interesting AR idea, or even-

if you just had a vision of the killer AR app  – we want to hear from you!

Don’t wait for the May 16th deadline – you can’t afford to. Submit your proposal today.

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Send your proposals to:

Gudrun Klinker, Blair MacIntyre and Hideo Saito

Science and Technology Program Chairs (Science@ismar09.org)

Blair MacIntyre

Art and Humanities Program Co-Chair (Humanities@ismar09.org, Art@ismar09.org)

Jay Bolter

Humanities Program Chair (Humanities@ismar09.org)

Jarrell Pair

Media Program Chair (Media@ismar09.org)

Charlie Hughes

Tutorial Chair (tutorials@ismar09.org)

Christian Sandor

Laboratory Demonstration Chair (Demos@ismar09.org)

Sean White,

Research Showcase Chair (Showcase@ismar09.org)

Larry Davis

Innovation Exhibition Chair (Exhibits@ismar09.org)

Christopher Stapleton

Interim Workshop Chair (Workshops@ismar09.org)

Daniel Pustka

Tracking Contest Chair (Tracking@ismar09.org)

We want to hear from you!

As a member of ISMAR’s Media track committee – I hereby vow to emphatically review every single proposal in the media track. Your voice must be heard.

6 Responses

  1. […] ISMAR 2009: The World’s Best Augmented Reality Event Wants You to Contribute! « Games Alfresco AR(複合現実感分野)で最も権威のある国際会議. Publish Proceedings by IEEE Computer Society (tags: event computer-science) […]

  2. […] 19, 2009 Ori, my good old virtual neighbour (and no, we are not an odd couple)  drew my attention to the call […]

  3. […] I know that you are involved in organizing  ISMAR (picture above from Ori’s post on “ISMAR 2009: The World’s Best Augmented Reality Event…,“) and there is a call out for papers and for volunteers, can you tell me more about […]

  4. Hello

    I am the student of MD degree of biomedical
    engineering. for my project, I want to track the head’s movement in
    front of a camera by using Stereovision, and registering this
    movement with 3D anatomical head images like MRI and CT .
    My question is if I can exploit this 3D head image by using 2 cameras.

    Best Regards,
    Rasul Ghorbani

  5. […] Esta aplicação de Realidade Aumentada ficou muito bem pensada. Utilizaram uma caixa de areia e interações bem melhores do que aquelas que normalmente vemos nas exposições tecnológicas do Itau Cultural. Esta Storyteller Sandbox foi exibida na feira ISMAR 2009 e apesar do site estar fora do ar, é possível ver maiores informações aqui. […]

  6. 1tuATR Home run! Great slugging with that answer!

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