It’s called OutRun, the brain-child of one Garnet Hertz. Although it’s an obvious example of mixed reality, rather than augmented reality, I believe it still falls under the jurisdiction of this blog
If it’s real, then wow, just wow
But it’s probably a fake, uploaded to youtube by a user who has joined the video sharing site just yesterday, and have managed to upload leaked videos of Mario Galaxy DS and Star Craft 2. The F word at the end of the clip above is also a telling clue. But, an AR fan can be hopeful, no?As a bonus, in case this really turns out to be a fake, here’s how an AR version Metal Slug should look like:
It was only five months ago when we reported about the first set of mobile augmented reality games coming out of Qualcomm Augmented Reality Game Studio. The studio, a partnership between Qualcomm and Georgia Tech’s Augmented Environments Lab, gives students the tools to create AR games and gives us a peek their crazy ideas. Now, a new crop of games is out of the studio’s doors, and here are my favorites:
Dodger Dodger is a simple game where you are tasked with escaping falling asteroids. This game smartly harnesses the mobile platform to add another dimension to the game. Not only does the player needs to move left and right, he also needs to move the phone back and forth in order to avoid the asteroids:
Nerdherder is obviously the bastard step child of last semaster’s Nerdferno. Instead of dodging asteroids, you need to avoid eye contact with girls in this one:
The goal of Puppy Plus is to teach your child basic math skills using a cute puppy living on a deserted island, surrounded by pirate ships. It makes perfect sense, trust me:
You can read more about these games and others coming out this spring on Qualcomm AR game studio site; Don’t miss the narwal safe sex guide.
With Easter just around the corner, we are undoubtedly facing a round of festive augmented reality applications. While last year saw the creation of GPS based applications such as “AR Easter Egg Hunt“, this year brings computer-vision based applications, and leading the pack is Irregular Apps’ “Talking Augmented Easter Egg“.
Using what seems to be a unique algorithm to identify and track eggs, Talking Augmented Easter Egg enables iPhone and iPad users to virtually decorate plain white eggs, poke them until they (again, virtually) break and even talk to them. People may think you are crazy, pulling an egg from the refrigerator, looking at it through your iPhone and then starting to talk to it, so maybe you should let your kids play with this one.
When I tested the application on my iPhone 3GS, it surprisingly worked well. The tracking was a bit jumpy (as you might expect), but it did identify my “test egg”, even with a few decoys around (like a white charger). True, it’s a gimmick, that will lose its attraction in a few weeks (unless you are an angry bird, using the app to track your stolen eggs), but it’s probably make your kids quite happy for those few days.
More details can be found on Irregular Apps’ website.
Hands down, this is the weirdest augmented reality game I encountered. Clic&Spot by French company Clic&Gain, is a game that adorns your face with virtual zits and challenge you to burst them as quickly as you can. Who wouldn’t this premise enticing?
The game is based on Total Immersion’s technology, and there’s even an iPad to win. Of course, an iPad is a small prize considering the trauma this game can cause you, but at least it gives you something to touch, other than your face.
Well, the following video is obviously not a show of augmented reality by any definition. The virtual entities are well orchestrated, and do not interact in real time with the actor. They are also projected on a screen behind the actor, so he can’t really see them.
However, this video is still amazing, and more than a million views on Youtube are evidence for that. It also serves as a reminder for one possible future for augmented reality, where fun packed, fast paced games are not bounded to a LCD screen. The Kinect was a big step forward, AR may be the giant leap ahead.
1980, the Japanese Namco corporation develops Pac-Man, making arcade history
2004, researchers from National University of Singapore’s Mixed Reality Lab, led by Adrian Cheok, create Human Pacman, a first person version of the classic game, that lets you play the classic game with an augmented reality twist. This twist also means that you have to carry a laptop on your back and wear a HMD on your head.
2011, now you can play a first person version of Pac-Man by just loading Layar on your iPhone, developed by GamePS