ISMAR 2009 the world’s best augmented reality event starts in 3 days!
If you are still contemplating whether to go – check out what you might be missing on our preview post.
The folks from the Visual Media Lab at Ben Gurion University in collaboration with HIT Lab NZ are preparing a real treat for ISMAR 2009 participants.
Sketch recognition (already covered in our previous post) is a major break away from “ugly” markers or NFT (tracking natural 2d images). It is the dawn of user generated content for Augmented Reality, and an intuitive new interaction approach for changing the CONTENT overlaid on a marker. Big wow.
In-Place 3D Sketching
But the team lead by Nate Hagbi and Oriel Bergig (with support from Jihad El-Sana and Mark Billinghurst) is just warming up…In the next video Nate shows how any sketch you draw on a paper (or even on your hand!) can be tracked.
So are you telling me I won’t need to print stuff every time I want to play with augmented reality?
-That’s right! Hug a tree and save some ink!
Shape Recognition and Pose Estimation
But wait, there is more!
Nate says this demo already runs on an iPhone.
And to prove it, he is willing to share the code used to access the live video on iPhone 3.0.
(note: this code accesses a private API on the iPhone SDK)
Ready for the BIG NEWS?
For the first time ever, the core code necessary for real augmented reality “(real” here means precise alignment of graphics overlaid on real life objects) on iPhone 3.0 is available to the public.
To get access to the source code – send us an email.
May a thousand augmented reality apps bloom!