0 (Zero)
0.1
1
2
3
Number of press articles about augmented reality during the GDC week
- Augmented Reality Games Show Potential
- Rapid Growth of Real World Video Games
- Will Wright joins Bruce Sterling in keynote at the Augmented Reality Event
3.5
- Tony Tseng (SCAD University) – Step Into The Future Of Gaming: A Practical Approach to Design Handheld Augmented Reality Games
- Tom Soderlund (A Different Game) – GHOSTWIRE: Creating Augmented Reality Experiences on Nintendo DSi
- Diarmid Campbell (Sony EyePet)– Making Robust Computer Vision in Games
- Keith Lee (Booyah) deserves half an “AR credit” for reviewing augmented reality in his talk Real-World Gaming: The Blending of the Real World + Digital World
5
- Sony EyePet and Move
- Vuzix presented a game by Ohan Oda – Columbia University (video below shows a similar game)
- AR Drone CES sensation by Parrot and Int13;
- Nestle Cereal box as controller by 3DVia-Dassault Systemes;
- AR Cards by Beyond Reality;
6
27
(or in other words – meetings I was part of…)
100
∞ (infinity)
***
In a nut shell: Augmented Reality made progress in mind share – but not yet in real impact on the game industry.
Filed under: AR Demos, AR Events | Tagged: 3DVia, AR Drone, Beyond Reality, Booyah, Diarmid Campbell, Facebook, GDC 2010, Ghostwire, Jesse Schell, Keith Lee, real life RPGs, Sony EyePet, Sony Move, Tom Soderlund, Tony Tseng, Vuzix | 6 Comments »