Thomas Baekdal put together a nice post about PlayStation Eye Camera Games.
These are the kind of games Diarmid Campbell demonstrated live on stage while delivering the unforgettable keynote at ISMAR 2008 last week.
Purists would rant it’s not augmented reality: If a game takes place on screen, the fact that you interact with it using hand movements (even when you see yourself in the background) doesn’t qualify it as AR. It’s still “just” a camera game.
Yeah, I know – but if the experience is captivating and survives the novelty stage – does it matter how you call it?
The best type of fun is when technology gets invisible.
How would you call these games?
Filed under: AR Games | Tagged: camera games, Diarmid Campbell, ISMAR 2008, PlayStation3 Eye, Thomas Baekdal |
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