Eric Klopfer, Scot Osterweil, and Katie Salen have just published a paper: Moving Learning Games Forward.
With 60 pages strong, it’s more of a mini book than a “paper” – but hey, who’s counting?
I argued before that Learning Games should be the first pin we target in the Augmented Reality bowling alley (taking a page from Crossing the Chasm). I base my arguments largely on Eric and the Learning Games Network team’s work.
In this paper they speak about the role of play in learning and the freedom it entails:
game players regularly exhibit persistence, risk-taking, attention to detail and problem solving skills, all behaviors that ideally would be regularly demonstrated in school.
And they touch on how Augmented reality games could contribute to the goal:
Augmented Reality games that embed students in realistic real world scenarios
Overall it’s a very well crafted case, with the breadth and depth to convince skeptics that games can, and should, change the way kids learn. It’s complemented with a fantastic set of references for related work.
Highly recommended.
Filed under: AR Education | Tagged: Eric Klopfer, Katie Salen, Learning games, Scot Osterweil, Serious Games |
[…] Edutainment is Dead: Long Live Learning Games! « Games Alfresco In this paper they speak about the role of play in learning and the freedom it entails: "game players regularly exhibit persistence, risk-taking, attention to detail and problem solving skills, all behaviors that ideally would be regularly demonstrated in school." […]
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Education games is one of the things must be promote in gaming industries.