Kickball AR App

I guess I feel compelled to post this app because of the World Cup.  It’s a cute idea worth a few minutes of play time, but after that, I’m not sure what the appeal would be.  Personally, I’m ready for the next phase of smartphone AR which requires more awareness of objects and the world. Floating augmented objects just isn’t tickling my fancy anymore.

Digital Bullets: Augmented Reality – Financially Viable Or A Gimmicky Technology Driven Fad?

Lavolta asked a number of CEOs the above question: Augmented Reality – Financially viable or gimmicky technology driven fad?  If you’re a long time reader of Games Alfresco, I don’t suppose I’ll need to expound on my views.  But I would like to hear what your thoughts are about the comments made by the various CEOs (about fifteen.)

TV Trickery with Augmented Reality

We’re a long way from fooling the man on the street, but augmented reality may soon play trickery on your TV screens.  This video montage combining scenes from movies like The Running Man and Wag the Dog; and bits of real-time AR from the last few years makes for a convincing argument about the future of this new medium.

I’m partial to such obscuring of reality as it speaks to my science fiction interests.  Whenever I see a video like this is makes me think of one of my favorite authors, Philip K. Dick.  And while this argument is probably twenty years too soon, the ubiquitous use of AR may eventually enchant the populous with its devious wares.  Though you may scoff at such influences, think long and hard about how current technologies and techniques subject the masses to keep the absence of reason as their masters.

But like I said, that argument is twenty-years too soon, or twenty-years too late, if you consider the wealth of propaganda techniques which by and large are more insidious in their use.  Of course, the real danger is not that sophisticated techniques will be developed to hide or alter the truth, its that they will know everything about you so that they can tailor their obfuscation to maximum effect.  But I digress.

Augmented Reality’s Console Upgrade

I’ve been watching the news from E3 with keen interest.  First off, I’m a gamer, if you can’t tell.  But I’m also wildly curious how augmented reality will shape the future of gaming.  Now I haven’t seen any games that strictly use AR, but the direction consoles are taking shows how AR is shaping them.

Microsoft’s Kinect

The formally named Project Natal previews have shown how the dual camera system would allow for gesture based gaming.  The concept doesn’t change with the new name, but we have more information about it.  One of the cooler parts of the system doesn’t even deal with gaming.  Gestures and words will now access the interface like Minority Report.

While we’re a long way from invisible AR systems that travel with us and connect us to the world in new and unique ways, the Kinect system certain raises the bar on how machines can see the world.  The AR smartphone gives us a tiny magic window into the data driven world, while the AR console brings the magic to our living room.

The announced games for Kinect are pretty limited to a racing game, an adventure game involving white water rafting, sports, and dancing.  The only brand name was a Star Wars game that seems like a perfect fit for Kinect and a virtual pet game Kinectimals that gives us the only true augmented reality experience like the PS3 EyePet. The system is due out in November, just in time for the holidays.


Playstation Move and EyeToy

PlayStation is rightly packaging the Move controller along with the EyeToy (for promotional as much as technical reasons.)  While it doesn’t quite compare to the gesture based Kinect, it is a step forward.  However, if I were buying a system for its AR inclusion, the Kinect wins hands down (pun intended.)

Press Release: TIME OUT NEW YORK AND JUNAIO® BRING TO YOU: “THE TONY SUMMER DRINKING AUGMENTED REALITY CHANNEL”

SAN FRANCISCO / NEW YORK, June 15th, 2010 – Time Out New York launches its premiere mobile augmented reality editorial for TONY`s “Summer Drinking Special” which hits newsstands June 16. Time Out New York and junaio®, the next generation augmented reality browser, are partnering to provide the first-ever mobile guide to cool drinking destinations in NYC. With just a smartphone and the TONY channel within the junaio® browser, you can unlock summer discounts and deals around town by simply pointing your phone.
“The TONY Summer Drinking Guide features great places to take advantage of drink specials throughout the city, ” says Marci Weisler, Digital Business Director of Time Out North America. “Our readers today are on the go and mobile. By leveraging augmented reality technology, we add another dimension to our print and online content and make it available anywhere they go.”
Users can visit the TONY Summer Drinking channel by downloading the junaio 2.0 app for iPhone and Android devices. After launching the app and selecting the TONY Summer Drinking channel, users can point their smartphones in all directions to reveal details on featured bars offering deals and incentives, browse venue photos, contact numbers, directions, neighborhood maps, as well as a web link to the actual Time Out New York summer drinking page.
The hot “Augmented Reality” Technology behind it
TONY`s “Summer Drinking Special” is made possible through junaio®, the exciting new augmented reality browser designed for camera equipped mobile devices. “junaio® delights mobile users with easy and intuitive access to information presented in ways that provide an instant grasp of essentials through unusual and enjoyable new media experiences. Our partnership with TONY shows the potential of extending and enriching offline content for people on the go,” said Lisa Murphy, junaio® Product Marketing Manager.
How to get the “Summer Drinking Special” on your smartphone
Download junaio® from the Apple App store or from the Android Marketplace. junaio works best for iPhone 3GS. Tune into TONY`s Summer Drinking Channel and point your phone to unlock the nearest discounts around you as part of the June 16th issue of Time Out New York. For more details go to: http://www.timeoutnewyork.com/ar/

SAN FRANCISCO / NEW YORK, June 15th, 2010 – Time Out New York launches its premiere mobile augmented reality editorial for TONY`s “Summer Drinking Special” which hits newsstands June 16. Time Out New York and junaio®, the next generation augmented reality browser, are partnering to provide the first-ever mobile guide to cool drinking destinations in NYC. With just a smartphone and the TONY channel within the junaio® browser, you can unlock summer discounts and deals around town by simply pointing your phone.
“The TONY Summer Drinking Guide features great places to take advantage of drink specials throughout the city, ” says Marci Weisler, Digital Business Director of Time Out North America. “Our readers today are on the go and mobile. By leveraging augmented reality technology, we add another dimension to our print and online content and make it available anywhere they go.”
Users can visit the TONY Summer Drinking channel by downloading the junaio 2.0 app for iPhone and Android devices. After launching the app and selecting the TONY Summer Drinking channel, users can point their smartphones in all directions to reveal details on featured bars offering deals and incentives, browse venue photos, contact numbers, directions, neighborhood maps, as well as a web link to the actual Time Out New York summer drinking page.
The hot “Augmented Reality” Technology behind it
TONY`s “Summer Drinking Special” is made possible through junaio®, the exciting new augmented reality browser designed for camera equipped mobile devices. “junaio® delights mobile users with easy and intuitive access to information presented in ways that provide an instant grasp of essentials through unusual and enjoyable new media experiences. Our partnership with TONY shows the potential of extending and enriching offline content for people on the go,” said Lisa Murphy, junaio® Product Marketing Manager.
How to get the “Summer Drinking Special” on your smartphone
Download junaio® from the Apple App store or from the Android Marketplace. junaio works best for iPhone 3GS. Tune into TONY`s Summer Drinking Channel and point your phone to unlock the nearest discounts around you as part of the June 16th issue of Time Out New York. For more details go to: http://www.timeoutnewyork.com/ar/

First Image Processing iPhone AR App in AppStore

Now I can’t guarantee that it’s the first, but it’s a start.  The Faces app comes from Pixelshed and is available in the AppStore right now.

Make fun of your friends by putting new faces on their heads and share these images via email and Facebook.

Point your iPhone towards your friend’s face and a magical overlays will appear on the screen. Change the overlay by swiping left and right on the screen.

Faces is the very first app that takes advantage of cutting edge Augmented Reality (AR) technology on your iPhone.

Five Reasons Why the iPhone 4 Was Made for Augmented Reality

The last year we’ve had quite the love/hate relationship with Steve Jobs and his beloved iPhone.  Like a pimple-faced love struck boy with a handful of daisies in our hand, we felt the fools when the OS3.1 stood us up at the local Burger Barn.  I mean, we weren’t asking to go steady, just a date and maybe a kiss on the cheek in the form of video access API.  Afterwards, we crossed out Steve Job’s picture in our yearbook and shot spit wads at him in hallway when we got the chance.

Now it looks like the new iPhone 4 and iOS4, will make us love sick again.  Though this time we’re a little older and not as pimple laded as last year.  Augmented reality is growing up and we have more to offer, and in return, so does the new iPhone and OS as Steve Jobs announced the details on it yesterday.

1) Video Access API

Clearly this is the number one based on the long and fruitless flirtation during 2009.  With this change, the iPhone can finally become a real AR smartphone using video feed instead of lame picture frame workarounds.

2) Dual facing cameras

We thought the iPad might have it but we picked the wrong Apple product.  Dual facing cameras can turn the iPhone into the same weird tool that the webcam is, replacing our faces with cows, Iron Man, or Transformers.  I hope developers can learn to be more creative than that.

3) Apple A4 Processor

Playing with video requires more power.  This new chip will raise the ceiling on potential applications.  ‘Nuff said.

4) Gyroscope

This one caught me by surprise, and a pleasant one at that.  With the gyroscope, the iPhone can now understand the world without having to actual see anything.  With the accelerometer it can essentially sense gravity, giving the iPhone an easy way to tell where the floor is.  This should greatly improve those shooter games that left zombies and fires floating in free space.  If I were a developer, I would be quite excited about this addition.

5) 5 Megapixel HD Camera

While this isn’t better than the Droid eight-megapixel and only matches the Nexus One five-megapixel, it improves from the previous number of three.  While this isn’t a huge upgrade, it does help our vision system see what’s going on.

A few months ago, I had pretty much decided not to get an iPhone when my wife’s contract was up, but with these changes I think the iPhone is back in the hunt.  As new demos of AR apps start hitting YouTube, I think we’ll all get a better sense of how good the new iPhone is going to be for augmented reality.  I for one, hope we grow to have a wonderful relationship with full benefits, if you know what I mean.

Paint the Town Red with iRiS

The iRiS (Intuitive/iPhone Remote Interaction System) allows you to paint a multi-media facade on your favorite building.  Assuming it’s hooked up with a psychedelic projector.   But hey, we’re talking art here, not convenience.

The gamer in me wants it to be a game of Tetris on that building, but I’m sure that’s the most obvious way to utilize it.

The beauty of this is that its projected luminance can be seen by anyone, regardless if they have a smartphone or not.  But those with one get a remote controlled Lite-Bright building to play upon, making the others envious.  It’s easy to imagine this kind of art in an AR space and modifiable by anyone, though not everyone has an artist’s eye.  To each his own.

[Via Interactive Media Blog]

AR – Not for the Faint Hearted

Here’s a fun video showing of the results of a paper by some students from Imperial College, London back in 2008.
The abstract says:

Accurate estimation and tracking of dynamic tissue deformation is important to motion compensation, intra-operative surgical guidance and navigation in minimally invasive surgery. Current approaches to tissue deformation tracking are generally based on machine vision techniques for natural scenes which are not well suited to MIS because tissue deformation cannot be easily modeled by using ad hoc representations. Such techniques do not deal well with inter-reflection changes and may be susceptible to instrument occlusion. The purpose of this paper is to present an online learning based feature tracking method suitable for in vivo applications.

In other words, they are augmenting a live beating heart, muhahaha!

Soft Tissue Tracking for Minimally Invasive Surgery Learning Local Deformation Online. Peter Mountney and Guang-Zhong Yang

Weekly Linkfest

As expected, this linkfest is full of ARE2010 stuff:

This week’s video is not from ARE2010, but cool nonetheless. EXMAR is a conceptual periscope-like device that attaches to your mobile phone and lets you see an augmented view of your surrounding without pointing directly at anything. It’s great for minimizing hand strain, looking behind you and admittedly for perverts. Created by students at Korea’s KAIST institute, the related paper was submitted to ISMAR10 but is not available online as far as I can tell

Have a great week, see you back on the 20th (unless my flight will be canceled again).