Leaf++ : A Social Network Based on Leaves

Well, I guess the title says it all. Leaf++ is the brain child of Italian artist Salvatore Iaconesi that couples together visual search and social networks to augment (you guessed it) leaves. A user can leave (no pun intended) a message on a leaf, to be seen later by other users scanning the same leaf type.

Watching the above video, it seems that some people get high on leaves.

More details can be found on Iaconesi’s site.

Special Message About ISMAR 2011 – The World’s Premier Event for Augmented Reality Science

ISMAR 2011 is upon us.

…For the exchange of new ideas and presentations of cutting edge work in the field of Mixed and Augmented Reality.

Mark you calendars: October 26-29, 2011 – in Basel, Switzerland.

This is your chance to submit your work in two programs:  The Science & Technology program and a complementary Arts, Media and Humanities program. If you have ideas for demos, positioning papers for workshops, tracking competition, and more – go to  http://www.ismar11.org

This post is dedicated to the call for Demonstration, sent by Sean White:

Proposals due by August 15, 2011

Decisions returned by August 29, 2011

ISMAR 2011 provides a venue for showing Mixed and Augmented Reality demonstrations to the community. The live demonstrations may be related to implementations of techniques presented in the papers, posters or panels, as well as systems not yet presented elsewhere. We encourage a diverse range of submissions and demonstrations from both Science & Technology and Arts, Media, & Humanities tracks. The main selection criteria will be the expected general interest of the demonstration to the Mixed and Augmented Reality community. The Best Demo Award will be presented at the end of the conference.

Submission guidelines

To submit a proposal for a demo, please send an email to ismar11demos@gmail.com with a PDF document containing:

• The title of the proposed demonstration

• The names of the authors

• The name, telephone number and email address of the contact person

• A description of your demo including

• What makes it unique and special?

• Why will it draw a crowd?

• Would an AR expert want to see it and why?

• Keywords

• Information about the demonstration space

• The amount of floor or desktop space needed (length, width, height in meters)

• The list of equipment you will bring (be as detailed as you can be)

• Any power, socket and outlet needs

• Networking requirements (ethernet, wifi, non-HTTP)

• Any environment requirements (Does this demonstration require a dark environment? Does it produce or is sensitive to a large amount of noise or light? Etc.)

• Optional: URL of your demo video (Video in QuickTime, MPEG, or Windows Media Viewer not to exceed 50MB is recommended. Please do NOT send your video by email.)

After sending email, you should get a notification that your email has been received.

***

– Sent on behalf of ISMAR 2011 demo co-chairs,

Sean White, Daniel Wagner, and Andreas Simon

 

Osterhout’s Amazing HUD: Dreamware or Vaporware?

A few months ago Ralph Osterhout had a chance to present his vision for the future of HUDs at the e.g. conference. If you had to some his vision into one word it would be amazing. The list of features is endless, from night vision to high definition 3d display. Even more amazing, Osterhout claims that a militarized version of this HUD would be available this summer, and a consumer product will come “sooner than what you may think”.

Osterhout is far from a quack, but I’ll believe it when I see it. In the meantime, if you consider yourself a fan of AR, you must watch the following talk (and share what you think about it in the comments!)

 (via @cdpatnoe)

Weekly Linkfest

I’m a bit sleepy today, so please excuse any increase in grammar mistakes.

before I fall to sleep, here’s a very short video illustrating Minecraft brought to the real world using augmented reality (more specifically, using Kudan’s Qoncept engine). 

enjoy your week!

Reality is Plenty, Thanks

I watched this talk by Kevin Slavin at Mobile Monday Amsterdam three times already (which explains why it took me so long to post it here), and I still can’t understand what are his issues with augmented reality. One claim is obvious, and I tend to agree, that immersion is neither necessary nor sufficient for an exciting experience. His other claims may be confusing (or misdirected), yet Slavin is a master of weaving together anecdotes from history and his own personal life into a compelling story, which makes the following video interesting to watch. 

(via Rhizome.org)

Vision Based Layar is Coming

And since it’s pretty big news (and Layar is a darling of the tech press) you probably already read about it somewhere else.

Here’s what you need to know:
  • Documentation is here.
  • Android Beta version is coming in a few weeks. iPhone and Android full versions are coming by the end of Q3.
  • Seems like a “basic” (nothing is basic in this field) image recognition and tracking. Image recognition is done on the device, so augmentation should be relatively snappy.
  • They are going to charge money for this, unless your layer gets less than 1000 matches per month, or if it’s a non-profit, artistic or educational layer and the powers to be like it enough. Pricing seems really fair to me.
  • You can win up to $15K by creating a vision based layer.

I think the “share it now” button has a potential to become a huge hit (think Instagram big). What do you think?

 
Update – misunderstood the documentation. You can have different augmentations depending on both location and image.

Weekly Linkfest

Slow week, or am I at fault for not paying attention to the augmentosphere?

This week’s video is without a doubt this one from The Heavy Projects – I never got so many retweets as I did after tweeting about it (if you don’t follow me I’m @augmented). Harnessing the power of Junaio, the billboards of Times Square are repainted with original street art. I think the guys from Artvertiser had this idea first, but it’s pretty neat to see it actually implemented. I just wonder whether it’s ok with Junaio’s terms of use.

Have a great week!

Weekly Augmented Reality Linkfest

If you missed it, we’ve got it, in this week’s linkfest:

This week’s video comes from Toyota Motor Europe and the Copenhagen Institute of Interaction Design, which re-imagined a car’s window for an excibition, and named it “Window to the World”. The result is very attractive, as is evident by the half a million views this video got in the past last week. You probably have already seen it, but if not, here’s a good place to read more about it.

Have a splendid week!

Hyper(reality) – Who Needs Eyes When Kinect is Around

Imagine for a moment how would it be like to replace your sense of vision with the point cloud generated by Kinect, which in turn is controlled by your arduino glove. Thanks to designer Maxence Parache you don’t need to imagine such a scenario anymore

Hyper(reality) – The Last Tuesday Society from Maxence on Vimeo.

I’m not sure if this project can be catalogued as augmented reality, and if so, it is surely on the fringes of AR (since it seems to me to increase the latency between atoms and bits). Is the term alternative reality taken yet?

via Yanko Design (where you can see some more videos)

Is 13th Lab the Layar of Indoors?

Well, I’m pretty sure the guys at 13th Lab will get mad at me for comparing them to Layar. Most importantly, they don’t consider themselves as an augmented reality company. They view themselves as a computer vision company, and AR only serves as a cool proof of concept for their technology. And what exactly is their tech? For now it’s implementing SLAM algorithm on iPad2, as can be seen in the video below. Next they plan to implement more computer vision algorithms for mobile platforms.

SLAM, if you are too lazy to read the wikipedia article and prefer to learn this kind of stuff from a blogger, enables the device to locate its position in a pre-scanned room while continuously update its stored map of the room, all this without using markers. Here’s a cool demo from Oxford, showing SLAM assisted augmentation of a museum, which suggests one way this technology can be used. Another scenario may be something like an ikea store where using an iPad you could change the color of the sofa which is right in front of you (or locate the exit).

This lead me believe that with some luck 13th Lab may become a force to be reckoned with in indoors AR. Moreover, 13th Lab aims to be a platform provider, like, well, Layar (and admittedly, many other companies in the AR space).

Writes Petter Ivmark, one of the founders:

The ambition of this company is not just to make a game though, but rather to take this pretty complicated technology, that requires a lot of specific math and low level programming skills, meaning that very few developers work with it today, and make it available to developers as a platform that doesn’t require these skills at all. Hopefully, this will spur a lot more innovation in computer vision. We strongly believes that, as computer vision and artificial intelligence evolves, the camera will take over from the GPS as the device’s most important sensor to understand, interpret and navigate the world.
We have had the idea that the camera has the potential to be the most important sensor for a long time.
A few years ago when we started talking about doing something in this area, the devices where not powerful enough to do SLAM and other advanced computer vision work. When we started looking at this, the iPhone 3GS had not yet been released (let alone a dual core device like the iPad 2 or some of the newer Android devices). iOS didn’t even have a public camera API. But we made a bet on the exponential growth in computing power on devices, that if we started working on this, the devices would catch up quickly. This turned our to be true. Apple released the camera APIs for iOS, they put gyros in their devices, and finally released the iPad 2 which had a camera, gyro and a fast dual core processor. This was around the time we had a first working prototype of our platform, so the timing was great.

If you buy into their vision, you can sign up to their developers network. Better yet, if you live in Sweden, they are hiring – I bet it’s going to be worthwhile to join them.