As you might have noticed, I’ve been on hiatus from blogging for the last couple of weeks, but hopefully I’ll have more time on my hands from now on. I haven’t really kept track of what’s happening in the AR Sphere in the last week, so sorry if this linkfest seems a bit anemic (and sorry if you sent me a link by email and I forgot to publish it)
- Flash has FLARToolkit. Silverlight developers, please welcome the SLARToolkit.
- MIT’s Technology Review on TAT’s Recognizr.
- Which leads nicely to this demo of Comverse’s mobile face recognition application. It’s not really AR (though it was celebrated as such), but I guess it can be useful in conferences.
- Augmented tombstones. I actually think this will become common in 80 years or so when the internet generation will get disconnected for a final last time.
- Another projected map concept by designaffairs studio (via toxel.com).
- Total Immersion and your fingers power a halfpipe skiing game.
- And finally, Glow is an iPhone app that will let you see how your friends are feeling, which could go very nicely with TAT’s recognizer but makes do with a browser like augmentation.
This week’s video is waiting for me to blog about for more than a week. But Toby beat me to it (damn hiatus!). It’s called Imersive Rail Shooter and it’s the work of one David Arenou. And it’s real. If you want to read more about it (and that’s a sure thing after watching the video), you can find more details on Augmented.org.
Have a great week!