Nintendo DS Wants to Augmented your Reality

Rumors about a new device that could enter the Augmented Reality game were confirmed yesterday by Nikkei Net. Wired revealed it to the rest of us – thank you very much. The new Nintendo DS model will launch this year in Japan. What’s all the rage? One of the most popular mobile game devices ever, [...]

To BeAR or not to BeAR?

Thomas Baekdal put together a nice post about PlayStation Eye Camera Games. These are the kind of games Diarmid Campbell demonstrated live on stage while delivering the unforgettable keynote at ISMAR 2008 last week. Purists would rant it’s not augmented reality: If a game takes place on screen, the fact that you interact with it [...]

Total Immersion Is Open to Seduce You with Augmented Reality

Bruno Uzzan from Total Immersion sent me this invitation and I thought you might be interested as well. He is inviting you, augmented reality avid fans, to visit their new offices and have a treat: try some cool augmented reality installations such as transforming yourself to the Joker, or to a hip-hopping break dancer, virtually [...]

Live From ISMAR ’08: Augmented Reality Demo Round Up

ISMAR ’08 is the epicenter of the world’s best augmented reality demos. Here are the audience favorite picks: The most beautiful demo Markerless Magic Books Created by the only artist at ISMAR ’08… (on the left menu bar click Interaction/Haunted Book) Our demonstration shows two artworks that rely  on recent Computer Vision and Augmented Reality [...]

Live from ISMAR ’08: Awards, Winners, and Wrap up of the World’s Best Augmented Reality Event

They say, every good thing has an end…and this event is no exception; ISMAR ’08, the world’s most important augmented reality event, is coming to a close with in a high note and with fireworks (augmented, of course). That’s the part where the event chairs recognize the organizers which have made it possible, and thank [...]

Live from ISMAR ’08 : Perfecting Augmented Reality

The last session of ISMAR ’08 is about to begin, and it concentrates on perfecting Rendering and Scene Acquisition in augmented reality and making it even more realistic. First on stage is Yusaku Nishin with a challenging talk attempting Photometric registration by adaptive high dynamic range image generation for augmented reality. His goal : development [...]

Live from ISMAR ’08: Is Augmented Reality at Work Better than Reality Itself ?

Bruce Thomas introduces the afternoon session at ISMAR ’08 focusing on user studies in industrial augmented reality. First is Johannes Tuemler which will talk about Mobile Augmented Reality in Industrial Applications: Approaches for Solution of User-Related Issues. The study looks at psychological and ergonomic factors in augmented reality usage and create a requirements catalog for [...]

Live From ISMAR 08: Augmented Reality Sensors and Sensor Fusion

The last day of ISMAR ’08 is upon us, and the day opens by stimulating our senses with a session about sensors. Gabriele Bleser starts this session with a talk about Using the marginalised particle filter for real-time visual-inertial sensor fusion She starts by showing a short clip with an erratic camera motion that makes [...]

Live from ISMAR ’08: The Gods of Augmented Reality About the Next 10 Years

Welcome to the climax of ISMAR ’08. On stage the 9 “gods” of the augmented reality community. And they are siting in a panel to muse about the next 10 years of augmented reality. Dieter Schmalstieg took on the unenviable job of moderating this crowd of big wigs. See if he can curb them down [...]

Live from ISMAR ’08: Tracking – Latest and Greatest in Augmented Reality

After a quick liquid adjustment, and a coffee fix – we are back with the next session of ISMAR ’08, tackling a major topic in augmented reality: Tracking. Youngmin Park is first on stage with Multiple 3D Object Tracking. His first demonstration is mind blowing. He shows an application that tracks multiple 3D objects, which [...]

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