Presselite announces new AR iPhone game:
Our new project has been revealed today, we are very proud to announce a new Augmented Reality game called Firefighter 360 for the iPhone 3GS.
We actually used our Augmented Reality engine developed for Bionic Eye application to create this little game.
In this life-saving fire-person shooter, you play as a firefighter, rather than gunning down enemies, you will have to douse virtual flames spreading very fast in your real environment. As you physically turn around 360 degrees with your iPhone, you have to methodically extinguish the flames you see, thanks to the camera. The fire itself isn’t just a static “enemy” to be dealt with. Flames will propagate and spread if you don’t put them down completely, the fire itself is capable of doing you harm if you’re not careful.
OK, nuff said. Let’s get it on the App store pronto.
Filed under: AR Games | Tagged: AR Games, Bionic Eye, Fire Fighter, presselite |
Looks like its pretty well made.
Somehow the 2D images work well. Maybe because they fit better then 3d when you cant get the 3d totaly accurate?
Not sure about the movement…using real movement for the turning and back/forward only virtually seems a little strange. Surprised they didnt do it as more a point-to-point game rather then letting people move about.
Still, probably hard to judge without playing.
[…] increased a lot these last months. One example of a game which directly uses the reality to play is Firefighter 360 for the iPhone. The player has just to start his iPhone camera to save people and put out virtual […]
These guys have done a good job given the limitations of the iPhone but I remain to be convinced that this sort of AR gaming can work on the iPhone.
For games, an accurate and reliable control mechanism is paramount. No image processing means the control mechanism is very inaccurate and the background is only there for cosmetic purposes.