ISMAR10 Video Montage

The fine folks at AR Door sent me a link to this ISMAR10 video that they assembled from their experience.  Watching it really makes me wish I’d been able to attend.  Some of the people and AR examples I recognized, but a few that I didn’t know, piqued my interested.  I’d love to hear more about the virtual couch.

Real Time Planar Detection on an iPhone

Not the snazziest of article titles but I couldn’t think of anything catchier.  That point brings me to the addendum topic of this blog post, which is the unsexy nature of the hard work that goes on behind the scenes in the AR movement.  But first, let’s see what’s going on in the scene.

W. Lee, Y. Park, V. Lepetit and W.Woo, showed off their paper “Point-and-Shoot for Ubiquitous Tagging on Mobile Phones,” at ISMAR10.  These two nifty videos show off some crazy-good in situ markerless detection, including an x-wing fighter, complete with shadows, flying over a parking lot.  Cue the movies:

The addendum point I wish to make today is that how much we forget all this amazing technology has been built on the backs of some amazing researchers.  Back over a year and a half ago, most of the content online was from researchers.  Now-a-days, we’re usually only showing the commercial videos which tend to be better constructed.

However, there’s something truly awesome about the unvarnished videos from pre-hype days like the ones here.  You can almost feel the excitement when they got the project working and rushed to the camera to record their efforts and upload it to YouTube–more Wright Brothers than Donald Trump.

So if you’re a researcher and I’ve missed your AR research video, please send me a note, along with some background information on the project and I’ll be happy to highlight you here on Games Alfresco.

ISMAR10 Call for Participation

The ISMAR10 committee is currently putting the word out that the deadline for submissions has been extended to May 31st.  This year’s theme is “Borderless.”

The 2010 ISMAR Arts, Media and Humanities chairs invite artists, scholars, media practitioners, who can shed new light on emerging new relations within the future of Mixed and Augmented Reality. We would welcome musings, probings, discourses, insights, and imaginations to be presented in Seoul Korea October 13-16, 2010 in the form of long and short papers, art installations, panels, workshops or tutorials.

This theme of this year’s ISMAR conference is “Borderless” sparked by the convergence of Mixed and Augmented Reality, ubiquitous technology and global connectivity. In the rapidly emerging application of Mixed and Augmented Reality, how do we make sense of time and space now?

With no clear-cut boundary between what is natural and artificial, we are faced with ambiguity, transience, and contingency. How will melting the boundaries between real, virtual and imaginary realities transform our world?

For any questions about the Call for Participation contact the AMH Media-Communication Chair,  Julian Stadon (