Open Letter to Apple: Let us Augment Reality with the iPhone!

A letter sent to Apple Developer Relations.

Dear Apple,

We are a collection of augmented reality (AR) enthusiasts and professionals (from business and academia), who have been working on a multitude of AR apps for the iPhone. These apps are poised to change the way people interact with the real world.

But here is the rub: we are currently unable to publish these apps on the app store because the iPhone SDK lacks public APIs for manipulating live video.

We are asking Apple to provide a public API to access live video in real time, on the iPhone.
We will be happy to offer additional technical details.

The impact of augmented reality (AR) on our lives could be as significant as the introduction of the PC.
In 10 years, we believe augmented reality will change the way everyone experiences travel, design, training, personal productivity, health care, entertainment, games, art, and advertising (videos).

Looking back just a few years, AR pioneers had to hack a slew of components into ridiculously large backpacks and HUDs, and be confined to rigged environments. Nowadays, it comes in friendly, affordable packages and the iPhone is one of the first devices to have it all – except for a public API.

The battle to determine the winning device has already begun; a public API to access live video will give the iPhone a lucrative ticket to compete.
We believe Apple has a window of opportunity of about 3 months before developers start looking elsewhere. If Apple decides to publish the API in that time frame – in the next 10 years, everyone might be using the iPhone as the preferred device to interact with the real world.

Here is how augmented reality could open up new opportunities for the iPhone this year:

Arf (Georgia Tech)

a virtual pet you take anywhere

ARghhhh (Georgia Tech)

first person table-top action game

Sekai Camera (Tonchidot)

AirTag the real world

Kweekies (int13)

a portal to creatures in a parallel world

Layar (SPRXmobile)

Browse the world with an AR browserDetails

Artoolkit for the iPhone (Artoolworks)

the most popular AR kit now on the iPhone

StudierStube ES (Imagination, Graz TU)

the only AR engine designed for mobile devices, now on iPhoneDetails

PTAM on the iPhone (Oxford University)

next generation AR tracking with no markers or images

Wikitude (Mobilizy)

a travel guide that “tells you what you see”

Virtual Santa (Metaio)

interactive Christmas application using the augmented reality

Augmented Reality Sightseeing (Fraunhofer IGD)

Historic photographs overlaid on your field of view while strolling in a street

These are apps that are practically ready to go. There is a whole bunch of apps and games that are just waiting for the API to be available.

…And Apple, we know you can’t share your plans…so please surprise us soon!

Many many thanks for your consideration -
Sincerely,

Signed:
Michael Gervautz – Managing Director Imagination GesmbH
Robert Rice – CEO Neogence
Georg Klein – PhD PTAM creator from Oxford University
Stephane Cocquereaumont –  President & Lead Developer Int13 (Kweekies)
Maarten Lens-FitzGerald – Founder & Partner SPRXmobile, developer of Layar
Ori Inbar – Author of GamesAlfresco.com and CEO and founder – Ogmento (formerly Pookatak Games)
Philippe Breuss – Lead developer, Mobilizy
Philip R. Lamb – CTO, Artoolworks
Noora Guldemond – Metaio
Takahito Iguchi – CEO, Tonchidot
Blair MacIntyre – Associate Professor, Georgia Institute of Technology

Bruno Uzzan – CEO, Total Immersion
Michael Zoellner
Fraunhofer IGD
Andrea Carignano – CEO,  Seac02

If you are developing an AR app for the iPhone and wish to join this effort – just let us know.

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163 Responses

  1. While I’m not a developer of AR apps, I am a consumer. I’m going to replace my Blackberry soon, but have been waiting to see what smartphone is going to give me the best options for purchasing AR apps.

    Great idea, Ori. I hope it gets their notice.

  2. [...] Alfresco on regular basis, but in case you don’t, please stop by and add your voice to this Open Letter to Apple: Let us Augment Reality with the iPhone!  The basic problem is, as Ori explains: But here is the rub: we are currently unable to publish [...]

  3. Same as Thomas, really.
    Im ready for a new phone sometime this year, and my choice will be made based on the maturity of AR on the platform.

    Its crazy such a massive potential saleing point of the iPhone isnt officialy supported.

  4. [...] Ori Inbar氏の呼びかけで、AR関係者10余名の共同署名として、Appleへ公開書簡「Open Letter to Apple: Let us Augment Reality with the iPhone!」が送られました。iPhone用のARアプリケーションのためにカメラAPI(特にライブ・ビデオ・ストリーム関連)を公開して欲しい!というのが趣旨ですね。頓智・も入っています。 [...]

  5. I agree, this would be a great step forward.

  6. i’m not a developer, but why can’t the same thing be done on the Android operating system?

  7. I’m not a professional developer, I’m only starting my PhD studies at Universitat Autonónoma de Barcelona (Spain) and I’m very interested to work on augmented reality over the iPhone. I join to your effort! :)

  8. This is the exact same problem we have with the flash player up to version 9 – meaning it is impossible to directly load and process an image from the computer ( images have first to be sent to the server and retrieved before being manipulated…. duh…)

    Security issues or not this is a pure non-sense at the user level. These restrictions dramatically degrades the user experiences and prevent brilliant developers to market brilliant apps.

    Hope this is gonna change soon.

  9. hmmm, being a cynic (and partly paranoid), maybe Apple is waiting till they’ll have their own AR application? They’ll call it iAugment, it would be pretty, monopolistic, and we would all pay a lot of money to get it.

  10. @ rouli – I understand the concern given Apple’s track record, but I’m not sure how that would work. Plus, Apple is getting ready to take on Amazon for the eBook market. I think AR, while loaded with future potential, is still not on everyone’s radar.

  11. For the paranoids among us –
    in a conversation with Apple employees they confirmed: “Apple is interested in enabling this type of apps.”
    It’s just a matter of time. The aim of this letter is to help Apple accelerate the decision…

  12. The iPhone 3.0 OS doesn’t already have the ability to process the incoming video stream? Wow. I thought those were the “video APIs” that they announced.

    In any case, I’m all for pushing Apple to enable more AR apps ASAP. I’m replacing my Treo soon, and was thinking Android because AFAIK the video out APIs are also not supported. (Or maybe those are the ones you’re asking for.)

  13. [...] Open Letter to Apple: Let us Augment Reality with the iPhone! « Games Alfresco [...]

  14. [...] to Google’s Android platform instead. More than a dozen companies and research institutes have signed a petition asking Apple to offer an iPhone application programming interface (API) for manipulating live [...]

  15. [...] to Google’s Android platform instead. More than a dozen companies and research institutes have signed a petition asking Apple to offer an iPhone application programming interface (API) for manipulating live [...]

  16. [...] to Google’s Android platform instead. More than a dozen companies and research institutes have signed a petition asking Apple to offer an iPhone application programming interface (API) for manipulating live [...]

  17. [...] to Google’s Android platform instead. More than a dozen companies and research institutes have signed a petition asking Apple to offer an iPhone application programming interface (API) for manipulating live [...]

  18. Kudos on this effort. I’m going to contact you directly.

  19. [...] dozen or so AR game developers have now launched an initiative to make Apple allow them to manipulate live video feeds (which they need to in order to run their [...]

  20. [...] Open Letter to Apple: Let us Augment Reality with the iPhone! [...]

  21. [...] I don’t own a 3GS… maybe someone can comment on first hand experience? Guess, Ori and his petition gained their goal even faster than expected. [...]

  22. [...] (or maybe fortunately in this case) augmented reality apps are forced to use non-public APIs to monkey around with live video, so they won’t fly in the App Store. Hopefully, Apple will [...]

  23. [...] (or maybe fortunately in this case) augmented reality apps are forced to use non-public APIs to monkey around with live video, so they won’t fly in the App Store. Hopefully, Apple will [...]

  24. I have no sympathy for this petition because it’s certainly possible on lots of other devices, and would be much easier. There’s tons of Android phones coming out, there’s the DS & PSP, etc. Rather than hitting your heads against Apple’s wall repeatedly, just move on!

    Apple has always taken the stance that their products are like appliances (they have explicitly said this). They don’t want people to have much control over anything. They want you to think of it as a toaster. It has a specific purpose, and it does that purpose well, but it is not adaptable or upgradeable.

  25. [...] (or maybe fortunately in this case) augmented reality apps are forced to use non-public APIs to monkey around with live video, so they won’t fly in the App Store. Hopefully, Apple will [...]

  26. [...] (or maybe fortunately in this case) augmented reality apps are forced to use non-public APIs to monkey around with live video, so they won’t fly in the App Store. Hopefully, Apple will [...]

  27. @Lars –
    Yes, AR is possible on other devices, but since the developers signing the letter are trying to reach a wide audience – the iPhone is a very attractive vehicle: it currently has the unique combination of a huge market share and the best distribution mechanism for mobile apps.

    And to reiterate, Apple employees did confirm “Apple is interested in enabling this type of apps.” They want

    We believe having a conversation is better than keeping our thoughts to ourselves and being grumpy…;)

  28. Apple knows very well that taking control of their products can get better solutions. For example: Do you think that a simple “cut & paste” option it’s a main feature? At the very first sight it isn’t, obviously! If you search at the Cydia store you can find 101 solutions to this simple operation, but no one like the apple’s one. They hold on even this simple things until they get the correct solution: the best one nowadays.

    You can extrapolate this to… if something can’t be achieved with this hardware or the software solution that apple have at the moment isn’t as good as they want, it SIMPLY DOESN’T EXIST. You have to wait for it. It is very fair.

    This could be what’s happening in the realtime API for video… they aren’t omnipotent, not every thing could be implemented at the same time if you want to have a good implementation ;) Probably a mobile phone processor makes this implementation enoughly difficult, isn’t it?

    Lars, it is a toaster, but the most fashionable, usable and productive toaster you can buy today… tomorrow another could be the new toaster ;)

    And finally, and the most important fact… the distribution machinery started by apple is priceless, them get a 30% of your selling (and you’ve got to pass a validation) but you can sell your apps worldwide thanks to their store and you can luckily (with a good app) get a huge income. Their role in this is extremely fair. Other distribution industries are much more awful (in cinema for example).

    And, let me add some questions: Nintendo DS and Sony PSP haven’t “public” SDKs, isn’t it?. And Android (java) doesn’t seem the best platform for graphics performance in augmented reality, isn’t it? Nokia Symbian have an awful SDK, isn’t it? and Windows Mobile is evil xD

    See you, (and if you get here… thanks for your time reading my boring speech :P)

    Cheers!

  29. [...] (or maybe fortunately in this case) augmented reality apps are forced to use non-public APIs to monkey around with live video, so they won’t fly in the App Store. Hopefully, Apple will [...]

  30. Count me in, Ori. I was quite disappointed when I found out Apple wasn’t releasing access to live video through the official API. I sincerely hope that they release something soon.

  31. [...] (or maybe fortunately in this case) augmented reality apps are forced to use non-public APIs to monkey around with live video, so they won’t fly in the App Store. Hopefully, Apple will [...]

  32. Fastest route to making AR on the iPhone happen is to provide true html5 video & audio support – as in rendering in the browser as opposed to a fullscreen QuickTime window.

    Combine this with extending the html5 geolocation API to support position and momentum – exposing the accelerometer and magnetometer to webapps upon the user granting permission.

    Now add a dash of exposing the video camera via a javascript API, render it all to an html5 canvas element and bingo, AR for everyone.

  33. I create multimedia content for AR applications and support this cause.

  34. [...] forcing developers to use the available but unsupported ones instead. That’s a shame because as you can see, there are a lot of unique concepts out there for implementing Augmented Reality on the [...]

  35. As others have realized, not allowing the support for developers to create AU apps will hurt Apple in the long run as they will fall to the wayside to Android like open source devices who offer more freedom to both the developer and the end user. Apple should be careful with future moves or they just might blow their own cover as actually being just another Microsoft with locked doors and pricey products (when compared to the idea that there will soon be free alternatives such as Android or Chrome OS).

  36. [...] forcing developers to use the available but unsupported ones instead. That’s a shame because as you can see, there are a lot of unique concepts out there for implementing Augmented Reality on the [...]

  37. [...] Gostou de ver esta experimentação com a realidade aumentada? Então confira vídeos de vários outros projetos que estão sendo reunidos aqui. [...]

  38. [...] leaving iPhone users behind. However, there’s still hope. According to some hearsay out there, Apple is interested in enabling these types of apps. In other words, it could be a question of [...]

  39. [...] um Zugriffe aufs Video zu ermöglichen. Kann aber noch werden, schließlich läuft schon eine Petition diesbezüglich. Diese Seite bookmarken Diese Icons verlinken auf Bookmark Dienste bei denen [...]

  40. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  41. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  42. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  43. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  44. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  45. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  46. We’ve developed an augmented reality application with a compass… They’ve just rejected it due to using undocumented api, but we never called or used an undocumented object.
    Apple please make every 3GS owner happy…

  47. I am a iPhone developer, I don’t use augmented reality, but I think Apple must accept more applications that it does.

    @MacTeo
    And perhaps a similar application that your will be accepted on App Store! I have realized an application rejected because it use undocumented API… and the same day a similar application than mine appear on App Store!
    Apple and its review process…. my God.

  48. [...] Posts Open Letter to Apple: Let us Augment Reality with the iPhone!Top 10 augmented reality demos that will revolutionize video gamesBattle of the AR BrowsersYour [...]

  49. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  50. Every developer should submit a feature request at

    http://radar.apple.com

    they will add the API only with a sufficient number of requests

  51. [...] e empresas, que trabalham no desenvolvimento de aplicativos para iPhones e smartphones, criaram um site com um manifesto para a “Dear Apple”, que pede caridosamente aos seus cabeças uma solução. dizem até [...]

  52. [...] Open Letter to Apple: Let us Augment Reality with the iPhone! « Games Alfresco [...]

  53. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  54. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  55. [...] Let’s see what Apple decides about the (semi SDK conform) video background. I already joined the AR on iPhone petition. [...]

  56. [...] Here’s another augmented reality iPhone app that might be slightly more useful for those of us outside of London than the Nearest Tube app we showed off the other day. TwittARound is a Twitter client (currently in beta) for the iPhone that uses your location info, compass, and the 3GS’ video camera to place tweets close to your location in a realtime video view, so that the effect you get is like pop-up notes on the landscape. Very cool indeed. Unfortunately, it seems many of these AR (augmented reality) apps may never see the light of day, as some developers are saying Apple doesn’t provide any public API calls for the live video (hence this petition from the burgeoning AR community). [...]

  57. [...] It’s obvious that AR is moving into mobile in a huge way. Out of all the demos I’ve seen, the best ones are deployed on phones, the majority being iPhones. Right now, in the iPhone SDK, the video API is too limited so all those demos can’t be made into apps deployable on the App Store. So Apple needs to get their ass in gear and change the SDK so we can conqure the App Store with AR goodness. It just so happens that people are already petitioning for this, check it out. [...]

  58. I work for a multinational advertising agency and I am currently looking at AR as a solution for a large North America wide advertising campaign. Currently there is a push to keep any AR to the pc only level. I strongly feel that portable devices be they iPhone, Android or Nokia or anything else are the real way of the future of AR. I want to get this campaign on that road but I need some ammo.

    That said. Is it illegal or impossible to distribute an AR app that is not accepted in the store…or that would be using the above (I’m assuming hacked) API? If not how would one distribute it? Could it be done via a microsite?

    Also, there is a lot of very, very good work above and I would like very much to talk to anyone who is experimenting with fiducial marking beyond the basic black and white glyphs…image based is ok, really intelligent recognition without markers or images (as in the activevision example) is outstanding.

    I’ll just put it out there. If you are interested in talking directly please email me as a developer, company, if you have more examples or you just want to talk about the subject post here or please email me at:

    john at loerchner.com

    Also, I’ve started a facebook protest group just now. So join in!

    http://www.facebook.com/group.php?gid=105162007611

    cheers!

  59. [...] A plea to Apple – Augmented reality on mobile devices is an inevitable next step. Unfortunately, Apple isn’t letting us have it on our iPhones. C’mon Apple. You finally gave us video late in the game. Now catch up and give us AU. [...]

  60. We need AR possibility.
    There are a lot of utility, games, photo and video application that can be made, a lot of potential in iphone developers. Apple, release some api NOW.

  61. [...] else. A bright star in a world of portable – always connected devices is the future of Augmented Reality. Categorized as [...]

  62. [...] Augmented Reality on the iPhone. [...] However, there’s still hope. According to some hearsay out there, Apple is interested in enabling these types of apps. [...]

  63. To be frank, I’ve just now heard of AR. Choppy user experience aside, I think if more people (read: consumers) knew this technology was on the brink of being available, you’d have a huge push at Apple to make this available. Copy and paste in the 3.0 iPhone OS exists because of user demand.

    Keep it up – this is one of the biggest innovations I’ve seen in quite a while.

  64. [...] blog (the definitive AR blog, in my opinion and in those of many others), has written a beseeching Open Letter to Apple, gathering the signatures of almost all of the major players in the [...]

  65. Here, Here…

    My iphone contract is about to expire and Ive been looking at the andriod, but AR app’s is something that will keep me married to the forbidden fruit.

  66. It appears with the latest OS 3.1 beta 2, that AR may be a public API after all :)

  67. [...] Posts Open Letter to Apple: Let us Augment Reality with the iPhone!Top 10 augmented reality demos that will revolutionize video gamesApple Files Patent for Mobile [...]

  68. [...] Lijst met AR  voorbeelden voor de iPhone, altijd leuk. « cheap kan ook heel leuk zijn… [...]

  69. In 3.1b2 have been published few useful APIs.

    We still don’t have access to the video stream, essential to find markers on the screen and locate virtual objects.

    Apple is on the right way, but it’s not enught.

  70. [...] see what Apple decides about the (semi SDK conform) video background. I already joined the Augmented Reality on iPhone petition.” We’ll keep you posted… TwittARound – der [...]

  71. [...] Unfortunately you can not get this app on your iPhones or in the US. Apple resistance to making its live video feed API public, has hindered the roll-out of Layar and many similar AR apps on the mainstream iPhone platform. A few companies have  protested and signed a petition. [...]

  72. [...] of course that even though this is on an iPhone, it cannot be released to the app store because Apple has not released the video APIs [...]

  73. [...] しかしながら、まだひっかかってることがある。それはAppleだ。厳密に言うと、撮影状態のカメラレンズ(要するにライブビデオ)を背景に使うことは、iPhone SDKに完全に沿ってはいないようなのだ。しかし、ARアプリを作っている多くのデベロッパーたちが、Appleに対してこれを正式サポートするよう嘆願書を出しているところだ。 [...]

  74. [...] : twitter.com [QR] & gamesalfresco.com [QR] & mobiliens.com [QR] Cet article a été publié dans News avec les mots-clefs : [...]

  75. Even better….convince Dell to build this. I voted it up

    http://www.ideastorm.com/ideaView?id=087700000000UyyAAE

  76. [...] researching and developing in the field on mobile augmented reality, have petitioned Apple to  Let us Augment Reality with the iPhone! (Here is a snippet of the petition found on Games Alfresco.) “We are a collection of [...]

  77. [...] looks like iPhone will sneak in under Ori’s three month window he gave in the Open Letter to Apple.  While we won’t ever know if the letter had any affect on the secretive company, I’d [...]

  78. [...] early July, a number of developers and academics write the above in their Open Letter to Apple: Let us Augment Reality with the iPhone!. It will be interesting to see what Apple’s plans are in this [...]

  79. [...] 3.1 onwards.  Previously, apps such as this could not be publicly released – perhaps the large outcry actually worked.  This should result in the floodgates opening  – expect to see a quite a [...]

  80. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  81. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  82. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  83. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  84. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  85. probably one of them coolest ways to use a phone with a camera.
    and then the augmented reality twitter app, twittaround is very cool, which also uses the GPS and compass, very legit

  86. [...] pois o código se baseia em partes do SDK ainda não liberadas pela APPLE. Então há o maior burburinho para que ela libere em seu SDK todos os componentes para a utilização LIVE de sua [...]

  87. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  88. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  89. [...] Neither is there an unofficial version of the code available at this point, although there is an open letter that begs Apple to open these parts of the [...]

  90. [...] around our open letter to Apple hasn’t subsided yet, and lo and behold, Apple has filed today a patent related to augmented [...]

  91. iPhone OS 3.1 will support AR; open the video access. I’m sure they’ll announce an addition to the SDK specifically intended for AR as well.

    http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/

  92. [...] obtener una lista más completa en esta carta abierta enviada por un grupo de entusiastas del AR (Augment Reality) enviaron a [...]

  93. [...] the phone’s camera. This barrier prompted augmented reality enthusiasts and professionals to write an Open Letter to Apple pleading for access to this API to make augmented reality apps possible in the App [...]

  94. [...] the phone’s camera. This barrier prompted augmented reality enthusiasts and professionals to write an Open Letter to Apple pleading for access to this API to make augmented reality apps possible in the App [...]

  95. [...] the phone’s camera. This barrier prompted augmented reality enthusiasts and professionals to write an Open Letter to Apple pleading for access to this API to make augmented reality apps possible in the App [...]

  96. [...] from the phone’s camera. This barrier prompted augmented reality enthusiasts and professionals to write an Open Letter to Apple pleading for access to this API to make augmented reality apps possible in the App [...]

  97. [...] from the phone’s camera. This barrier prompted augmented reality enthusiasts and professionals to write an Open Letter to Apple pleading for access to this API to make augmented reality apps possible in the App [...]

  98. Put it up in the cydia store :)

  99. Add ARI technology to iPhone please!

  100. [...] 6. In order to adequately formulate Social Tesseracting, contemporary theorists need to extend “valid” reality definitions based currently on the endpoint of the [...]

  101. [...] applications would be more diverse if Apple updated the iPhone’s software development kit. In an open letter to the company, a group of AR heavy hitters from companies like SPRX Mobile and Total Immersion [...]

  102. [...] applications would be more diverse if Apple updated the iPhone’s software development kit. In an open letter to the company, a group of AR heavy hitters from companies like SPRX Mobile and Total Immersion [...]

  103. [...] that applications would be more diverse if Apple updated the iPhone's software development kit. In an open letter to the company, a group of AR heavy hitters from companies like SPRX Mobile and Total Immersion [...]

  104. [...] applications would be more diverse if Apple updated the iPhone’s software development kit. In an open letter to the company, a group of AR heavy hitters from companies like SPRX Mobile and Total Immersion [...]

  105. [...] applications would be more diverse if Apple updated the iPhone’s software development kit. In an open letter to the company, a group of AR heavy hitters from companies like SPRX Mobile and Total Immersion [...]

  106. I’m in, we need AR. Apple please help as we need to be able to deliver on this platform. Don’t let Android dominate this space.. Pleeeeeeease!

  107. [...] It’s clear that there is a high level of frustration within developers and Robert’s not the only one to notice.  Kim-Mai Cutler from Venture Beat talks about how, “[apps are] still being held back because they don’t have the right application programming interfaces for manipulating live video.”  And back in July, Ori Inbar posted an Open Letter to Apple.  [...]

  108. [...] Augmented Reality on the iPhone. [...] However, there’s ease hope. According to whatever hearsay discover there, Apple is fascinated in sanctioning these types of apps. [...]

  109. [...] our Letter to Apple, a new iPhone SDK was released (a coincidence?) with the ability to overlay graphics on live video. [...]

  110. [...] Apple Roadblock: Though AR developers have begged for access, Apple has a lock on the iPhone’s video feed API. As du Pre Gauntt puts it, “Without a [...]

  111. I like your writing style thanks for the info -cheers-

  112. You not going to believe it but I have wasted all day digging for some articles about this. I wish I knew of this site earlier, it was a fantastic read and really helped me out. Thanks again,. – The <a href="http://ezinearticles.com/?Scrapbooking-Page-Layout-Ideas

  113. [...] Apple Roadblock: Though AR developers have begged for access, Apple has a lock on the iPhone’s video feed API. As du Pre Gauntt puts it, “Without a public [...]

  114. [...] Apple Roadblock: Though AR developers have begged for access, Apple has a lock on the iPhone’s video feed API. As du Pre Gauntt puts it, “Without a public [...]

  115. [...] researching and developing in the field on mobile augmented reality, have petitioned Apple to let us Augment Reality with the iPhone! (Here is a snippet of the petition found on Games Alfresco.) “We are a collection of [...]

  116. [...] developers, who have been champing at the bit for access to raw iPhone camera data insofar as to petition Apple for it, immediately took notice of the [...]

  117. [...] developers, who have been champing at the bit for access to raw iPhone camera data insofar as to petition Apple for it, immediately took notice of the [...]

  118. [...] developers, who have been champing at the bit for access to raw iPhone camera data insofar as to petition Apple for it, immediately took notice of the [...]

  119. [...] developers, who have been champing at the bit for access to raw iPhone camera data insofar as to petition Apple for it, immediately took notice of the [...]

  120. Dear sir:

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    Iphone 4g touch screen at OEM 21$ Original $35.5
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    iphone 3gs LCD toshiba $20.7 Sharp $24.5
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    iphone 3G Full touch screen Assembly $15.5
    iphon 3G LCD toshiba $17 sharp $20.7
    iphone 3G Full lcd screen Assembly $39.5
    ipone 3G back cove assembly $62

    iphone 2G Full Display Assembly $49.5
    iphone 2G Full back cove assembly $16.8

    ipod touch 1st gen digitizer screen $6.2
    ipod touch 1st gen lcd screen $7.4
    ipod touch 1st battery $2.1

    ipod touch 2nd gen digitizer screen $6.5
    ipod touch 2nd gen lcd screen $7.8
    ipod touch 2nd gen battery $2.1
    ipod touch 2nd gen back cove 7.4

    ipod touch 3rd gen digitizer screen $6.8
    ipod touch 3rd gen screen $14.2
    ipod touch 3rd gen battery $2.1
    ipod touch 3rd gen back cove 7.8

    ipod video 30G HDD mk3008gal $24.5
    ipod video 80G HDD MK8010GAH $44.5
    ipod video 120G HDD MK1224GAH $53
    ipod classic 80G HDD MK8022GAA $51.8
    ipod classic 120G HDD MK1231GAL $66.7
    ipod classic 160G HDD MK1626GCB $71.5
    ipod classic 160G HDD MK1634GAL $102

    hope we can do businees ,waiting for your good news. thanks

    2010-10-26

    ——————————————————————————–

    From: KINGWISE INT’L CO.,LTD.
    Contact : Lisa
    Tel: 0086-755-23815871 Fax: 0086-755-23815871
    Mobil:86-13926540692 MSN:juan19841230@hotmail.com
    http://www.ipodsparts.com Email:hkingwise@gmail.com

  121. [...] the phone’s camera. This barrier prompted augmented reality enthusiasts and professionals to write an Open Letter to Apple pleading for access to this API to make augmented reality apps possible in the App [...]

  122. [...] applications would be more diverse if Apple updated the iPhone’s software development kit. In an open letter to the company, a group of AR heavy hitters from companies like SPRX Mobile and Total Immersion [...]

  123. [...] Augmented Reality on the iPhone. [...] However, there’s still hope. According to some hearsay out there, Apple is interested in enabling these types of apps. [...]

  124. [...] Augmented Reality on the iPhone. [...] However, there’s still hope. According to some hearsay out there, Apple is interested in enabling these types of apps. [...]

  125. AugmentedViews.com — News and Views on Augmented Reality!

  126. Great blog guys, great overview of mobile augmneted reality

  127. keep up the great work , I read few posts on this website and I think that your website is really interesting and holds sets of good info .

  128. Keep it going and hope to hear updates on this aumenting thing.

  129. [...] developers, who have been champing at the bit for access to raw iPhone camera data insofar as to petition Apple for it, immediately took notice of the [...]

  130. Run away from the closed world of Apple and proceed to Android. Android is gaining more importance on the market than Apple anyway.

  131. This is example of the excellency and perfection.I imagine this is a massive violation.

  132. [...] Open Letter to Apple: Let us Augment Reality with the iPhone! [...]

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  134. hi
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  144. […] 4. Dear Apple – give us augmented reality on the iPhone. […]

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