Biggâr – Bigger is Better?

We have covered quite a few art projects using augmented reality as their canvas, but nothing of the scale of Biggâr. Created by Sander Veenhof, can best be described as a virtual sculpture composed of more than 7 billion blocks encompassing the whole world.

Using Layar, you can not only view Biggâr but also interact with its blocks. A single tap on your phone is all it takes to change the color of all 7 billion blocks (sadly only three colors are available to choose from). I failed to experience a live color change, but it should be quite a trip.
More info here.

Kinect Green Screen

The Kinect has become the all-in-one sensor bar of choice for modders everywhere.  The ability for the Kinect to do facial and gesture recognition, sensing 3D under any ambient light condition, combined with a rapidly expanding hacker tools, has made it indispensable for true AR.

While the Kinect Hacks site has been documenting the every aspect of the accelerating progress, I’m just interested in the applications for augmented reality.  This one caught my eye today as the implications reminded me of one of my favorite dystopia films – The Running Man.  The resolutions and seamless adjustments are decades away, but it’s fun to imagine anyway.

Weekly Linkfest

I’m going to London next week (where I’ll might be tempted to get a Kinect), so this is probably the last linkfest till mid-December. I’ll try to keep my twitter account updated with interesting links while I’m away. Anyway, here’s this week’s linkfest:

I never met the guys from Layar in person, but I think I would really enjoy a conversation with any one of the founders. I think the secret of their success is not luck or being first to market (which they weren’t), but being both highly intelligent, yet very nice folks. Here’s a short interview with Claire Boonstra on Layar’s past and future. Winning quote – Augmented reality is the next mass medium, the first unboxed medium:

Have a great week!

Help Albert Hwang Create Spatial Computing 3

If you have been reading this blog for a while, you might remember Albert Hwang’s concept videos titled “Spatial Computing”, discussing futuristic augmented user interfaces. I was fairly impressed with them, that’s for sure.
Turns out Hwang worked on each one for six months, which might explain why he never got to producing a third installment in this series. Now, however, he’s ready for the commitment, and wants our help. Hwang is raising money on kickstarter.com to create “Spatial Computing III: The Home Theater System”. He’s looking for $1600, and though $1064 were already pledged, he has only 11 days to get the rest.

[Games Alfresco readers – please follow this link to see the video]
http://www.kickstarter.com/projects/433902187/spatial-computing-iii-the-home-theater-system/widget/video.html

Helen Papagiannis at TEDx

Helen Papagiannis opens her talk with a question: “Think about how you saw something new for the first time.”  She goes on to relate that to the magic of her augmented reality piece at the Ontario Science Centre and how the first movies invoked the same sense of wonderment.   I agree with her assessment that AR brings a sense of wonder and magic back to technology.  I don’t think I would still be writing about augmented reality two years and three-hundred and fifty posts later if it didn’t hold that sense of wonder for me.

Helen Papagiannis is an artist, designer, and researcher specializing in Augmented Reality (AR). Hailed as being among the top 10 forces currently shaping the AR industry, Papagiannis has been working with AR since 2005 exploring the creative possibilities and theoretical implications for this exciting emerging technology. Recently, Papagiannis’ interactive artworks were featured in an exhibition at the Ontario Science Centre. She is presently completing her Ph.D. in Communication and Culture at York and is a Senior Research Associate at the Augmented Reality Lab (Department of Film, Faculty of Fine Arts). Prior to her graduate studies, Helen was a member of the internationally renowned Bruce Mau Design studio, where she was project lead on Massive Change: The Future of Global Design.

Weekly Linkfest

No doubt about it, this week was under the sign of Kinect. Dozens of amateur programers used the OpenKinect drivers to create wonderful, many times AR related, demos. These and more in this week’s linkfest:

And here’s yet another video showing the power of Kinect. Created by Theo Watson in a single day, this is a very impressive skeleton tracker. How long will we have to wait till someone finds a way to combile AR glasses with Kinect?

Have a great week!

Augmented Reality, Meet Kinect

I know that envy is allegedly a deadly sin. But, common, what a man supposed to do when witnessing Oliver Kreylos amazing work with a hacked Kinect. If you were living under a rock for the last couple of days, Kreylos is the guy behind the 1 million views strong video, showing 3d video capture with Kinect:

Watching it, one can not avoid thinking about long we have to wait before someone creates an augmented reality application using Kinect. The answer – not that long, apparently Kreylos already made a tech demo:

If you are the lucky owner of Kinect (damn you!), you might want to try and compile this project on your own. Sources can be found here. Now that we have a proof of concept, what application or game would you want to see augmented that way?

Sydney Town Hall Organ Augmented Reality Projection

We’ve come so far since the days of shadow puppets on the living room wall.

Kinect Unleashed – Not Just For XBox Anymore

While Microsoft denies that the Xbox has been hacked, pure semantics I tell you, the new Kinect system has been unleashed for uses other than the ones planned by the giant of the redwoods.

Adafruit Industries offered a $3,000 prize which was collected by “Hector” for completing the task.  The hacking was important enough to get noticed on CNN.com.

Now a Google software engineer is offering two different $1,000 rewards for: writing the coolest “open-sourced” program for the Kinect, and for doing the most to make Kinect easy to use (via TGDaily.)

An open Kinect system, given the power of its motion capture, could make for a wide range of uses.  Personally, I was saddened that I didn’t have an Xbox (I have a PS3 and a Wii) to try Kinect out when I details about the product came out, but these new hacks for the Kinect give me hope.  Using Kinect and a computer or web-enabled TV could open up tons of possibilities for home use beyond gaming.

A Kinect-enabled house could allow ubiquitous control of anything within range, though I’m thinking most of these will be for hardcore modders.  A more likely result would be that Xbox would see the possibilities from the mod community and co-opt those uses into the official software.

On the AR game front, assuming the tools created were easiest enough to use, we could see some creative home grown games that utilize the Kinect.  However, the price of a Kinect sensor is pretty steep to play these types of games, especially when people are becoming used to the cheap prices for app games, so I doubt we’ll see much more than research projects.  One can hope, though.

Weekly Linkfest – While my augmented guitar gently weeps

Here are some of the stories you might have missed this passing week from around the AR-sphere:

This week’s video is short and sweet, showing how a guitar lesson can be augmented. We have seen implementations of similar ideas before, but as far as I recall, it’s the first with marker-less tracking of the guitar itself. Of course, it’s nothing but a demo, and I’ll be surprised if it tracks any guitar but the one in the video. It’s cool, nonetheless:

Have an excellent week!