Weekly Linkfest

This week on the linkfest, it’s trains, snails and mobile phones:

In last week’s linkfest I reported about the strange event named “The World Series Of ‘Tubing”, where two players play card war with Youtube videos render via augmented reality. Surely, such description doesn’t make the event any clearer, but luckily the guys behind it have put the following video on Youtube to explain it all:

Weekly Linkfest

This week seemed to be all about Layar. The blogosphere and major tech sites were all reporting about the “first augmented reality browser” (and we had our fare share in the coverage as well). However, there were some other AR releated news this week, even though the first item on this week’s linkfest is still about Layar:

Happy Father’s day! If you live in the united states and forgot to get something special for your father, don’t worry, you can still make him an augmented greeting card, thanks to internet developement agenct Mangrove:

Have a good father’s day, and a great week!

Weekly Linkfest

Well, we’ve got a dwindled bag of links today, after some very busy weeks:

If I’ve missed any linkfest worthy news-bit, feel free to comment.

This week’s video clip comes to us from Hogeschool voor de Kunsten Utrecht in the Netherlands, where students created a simcity like augmented reality game. If I read the google translation of this page correctly, the goal of the game is to show the benefits of working together and selling local agricultural products in a store along the highway.

Have a nice week!

Weekly Linkfest

Well, a very slow week in terms of augmented reality comes to an end. Though the Where 2.0 conference was held this week, there is still no video of the mobile reality panel Ori attended. The slow week also explains why the top post on Game Alfresco was “Top 10 augmented reality demos that will revolutionize video games” for the third week in a row, and on Augmented Times it was the post about the new SREngine video.

Anyway, here are some more augmented-reality related news from around the web:

  • South Korea is investing twelve billion won on augmented reality research. It translates to about 10 million US dollars. Interestingly, South Korea is behind 24% of the world’s AR related patents (just after the US and Japan, and twice the number of EU patents). Thanks David for the tip!
  • New Scientist: “Innovation: How cellphones will enhance reality“. Nothing really new in there (Enkin, Nokia’s MARA and Wikitude are mentioned).
  • Julian Perretta has a whole clip accessible through FLARToolKit for his song “Ride my Star“.
  • New video of Tonchidot’s Sekai Camera surfaces.
  • From the Where 2.0 – “Wearable Sensory Substitution Devices for Navigation“. Augmenting other senses (other than sight) for those who are vision impaired or suffer from Alzheimer. One of my first posts was about this topic, and I’m glad to see that AR is used for helping others.

Finally, the video clip of this week comes from this Coca Cola campaign, making the rounds on Twitter. Looks fun, I guess:

Weekly Linkfest

This week’s top post on Games Alfresco was, for the second week in a row, Top 10 augmented reality demos that will revolutionize video games“. On Augmented Times it was my old rant about using AR to market cars.
Here are some other weekly augmented reality news from around the web:

  • Thomas Carpenter had some great posts this week (he is a fierce contender for the top AR blogger spot), but his best was surely this one, where he interpolates current trends to come to the conclusion that Augmented Vision will be available circa 2015.
  • ReadWriteWeb discovers augmented reality.
  • LittleProjectedPlanet takes Little Big Planet and translates it to the projected AR format, or so they say.
  • Not only Star Trek, Night at the Museum 2 (what were they thinking?) , uses AR for promotion (in Australia), but in a tired “novelty” way. Best of all, they claim it’s the “first time ever in the world that it’s been done with newsprint” (source). Obviously they come from a different world than I do.
  • McCANN New York brings us an augmented reality pencil application to scribble on our screens.
  • BMW took its augmented reality campaign to promote the Z4 model to the streets of London, and actually got a cool video.

And, as usual, here’s a short clip to welcome the next week. Using augmented reality British Football fans (soccer) can see themselves lifting the FA Cup using this web application. And here’s a nice quote from this clip’s Youtube page – “FA Cup sponsor E.ON has applied the latest military technology known as Augmented Reality to the oldest domestic cup competition in the world”. Apparently, FLARToolKit is a military technology :)

Weekly Linkfest

This week top post at Games Alfresco was the always classic “Top 10 augmented reality demos that will revolutionize video games“, if you haven’t read it, do yourself a favor and take a look. Lagging far behind, the top post on Augmented Times was “Augmenting Deformable Surfaces“.

Here are some more AR related news from around the web:

  • If you can’t take augmented reality with you for a dive, you may bring augmented fish to your room, with this project from Canon.
  • I’ve missed that last week, but apparently, Microsoft hired interactive design firm INVIVIA to create videos for some group named “Volume Studios”. That group goal is to “explore in a poetic narrative way how certain developing technologies could begin to blend and augment our daily lives”. Check out two of the (rather bizarre) video at “i started something“.
  • Drawing in three dimensions, a futuristic design at Yanko Design.
  • If you always wanted to play an augmented reality game where your goal is to dip chicken nuggets, you need not look any further.
  • Wired is joining the AR fun.
  • It’s always great to see amateur programmers’ take on AR. This video combined augmented reality with emerging patterns, and I find it lovely

Quote of the week comes from this post at Locative Lab, describing the connection between horror movie “They Live” and the state of augmented reality:

“They Live” in my mind is the canonical, defining vision of what any sort of Augmented Reality should start with. Sort of presenting an “anti” world — the world made strange so that we see it in a different way. Reconstructed. No Pink Pony scenarios or anything that makes the engineer-accountants get eager, sweaty palms. Weird stuff to invert things and better see the alternative possibilities beyond way-finding, tour-guiding, and informatic overlays of measured data.

I don’t exactly agree with this position, but it is an interesting take on what should our augmented future look like.
And finally, to start off the next week with a good feeling, here’s an interesting project, bringing World of Warcraft multiplayer mini games to a desk near you. It’s nothing special, but looks very exciting (at least more exciting than playing the same games using a keyboard):

Weekly Linkfest

That was quite a week for augmented reality.
The top article at Games Alfresco was “Augmented Fear of Heights” (with about 1000 views!), and on Augmented Times the top post was about Marco Tempest’s magic Trick.

There were so many news items this week, I couldn’t cover them all even if I wanted to (though, I might cover some of those next week):

Quote of the week comes from Joshua Falken (is that a WarGames reference?), as a comment to the “Augmented Comedy” post:

The widespread usage of standard AR toolkits for non-science by self-proclaimed “AR researchers” is the root cause for the bad reputation that AR has now. If one mentions AR / MR as an area of interest to, e.g., computer graphics or computer vision researchers, one immediately is flagged as a mediocre me-too person. Unfortunately, these stereotypes are now applied to good and bad AR researchers alike. Therefore, a funny clip, but the topic, unfortunately, is very serious. Just ask all the people who have found it practically impossible to acquire research funding for AR topics for the past several years already.

You should go read that thread. Have a look at the replies Falken got and express your own opinion!

Finally, to kick-off the coming week, here’s a fun little video of some guys putting the Living Sasquatch application to good use:

Have a nice week!

Weekly Linkfest

It’s time again for another weekly linkfest, but first, let’s take a moment to a recognize a historic event. This is the 100th post here at Games Alfresco. Last week featured this blog’s 500th comment. Let’s hope that by the 200th post, AR will take a more substantial part in our life.

Now, without any further ado, here are some other AR news from around the web:

  • Enter the mind of Ronald Chevalier, an experience that promotes this film.
  • Georgia Tech’s has a new infomercial for their mixed reality design class.
  • Study finds that when it comes to in-car navigation, augmented reality is better than 3D egocentric view aids (such as plain old GPS devices). Who could have guessed?
  • Geocaching using augmented reality is such a neat idea, I’m surprised no one before Jacob at Trimagination thought about it.
  • Looking for an AR primer? Rusty Henderson has one covering the basics (with many videos), and Tom Carpenter has some more details.

The quote of the week comes from Robert Rice’s twitter feed:

My team has figured out how to build most of Rainbows End. Just matter of time and funding now… /evil scientist cackle/

I guess that if they really achieved that feat, funding will not be a problem.

And finally, the weekly video comes from GeoVector (which I previouslly covered here). It’s a concept video from 1995 and contains some interesting ideas. It just shows that even

if you think that you have a novel idea, someone has thought about it before. Jump to 4:51 for a really cool augmented frogger:

Have a nice week!