Three Things We Can Learn From Disney

Last year at ISMAR09, the keynote speech from Mark Mine of the Disney Imagineering group, really intrigued me.   I had been a hardcore Disney hater before that, but Mark’s behinds-the-scenes look at the technology of Disney, specifically how they used augmented reality, softened my stance.

Cue forward almost one year exactly, in a strange twist of fate and of overenthusiastic grandparents, I find myself at Disney for a week.  Since I was going to be at Disney, I decided to check out all the AR attractions that Mark Mine had talked about in his presentation.  I got to see all the applications I wanted to see except one (Magic Sand) and this is what I learned from the experience:

1) True location based gaming can be a blast

The Kim Possible Adventure game in Epcot was my kids favorite event from the Disney properties.  Each player receives a cellphone and then they follow the clues around until they solve the mystery.  The game uses RFID tags to know when the player is in the right location.  This game is as much an alternate reality game as AR, but either could do the job marvelously.  There were about eight total missions in the various countries of Epcot and the kids did all of them.  I did a few with them and then let them do the rest on their own.

Now that markerless AR is becoming more common with products like Junaio Glue and Google Goggles, I’d like to see someone make a few ARGames based on the Kim Possible model.  It was truly a fun experience that the whole family enjoyed.

2) AR needs to be a product not a feature

In the Disney Downtown area, there’s a wonderful LEGO store with amazing statues made of LEGO bricks.  In the back of the store, there’s a LEGO AR Kiosk.  Since Metaio’s LEGO kiosk was one of the first applications of AR a few years ago, I won’t go into the details of what it is.  But what I will talk about is the hour I stood in the back of the store and watched people interact with it.

Quite a number of parents and kids picked up boxes and held them in front of the camera.  They seemed amused for a second and then quickly put them down and moved on.  I asked a few people what they thought of it and they mostly shrugged without saying much.

The problem I see is that most usages of AR currently are add-on features that are cool in themselves, but don’t actually add to the experience of the product.  For AR to be truly memorable it needs to be both conspicuous and integral to the product.

3) Projection based AR is the future of amusement parks

Projection based AR at Disney was everywhere.  From Buzz Lightyear’s talking statue;  to projected skins across landscapes or objects; or full fledged projected realities that came alive when the haptic chair you sat in moved with the reality.  While this one isn’t going to do much for the average AR programmer, as their medium is the cell phone and not an amusement ride, the amusement parks are going to rely on AR more and more for their advanced special effects.  I think my favorite example was the Forbidden Journey ride at the Harry Potter area of Universal.  I honestly cannot tell you exactly what all was AR, or animatronics, or just smoke and mirrors, but it was truly awesome.  It actually felt like you were there in a place that only exists in our collective minds and sprung from JK Rowling.  That makes the far-future of AR both scary and exciting, and I’m glad to be along for the ride.

The Great Disappearing Act

If you thought that augmented reality can only place virtual object in real environments, think again. AR can also be used to ‘delete’ real object, making them transparent.

Case in point, Francesco I. Cosco’s work presented at ISMAR09 (which reminds me that ISMAR 2010 is less than two weeks away!). In this work, Cosco and other researchers from the University of Calabria, Italy and the Rey Juan Carlos university in Spain, tried to add haptic interaction to an augmented environment. Problem is, haptic devices are visually not attractive, and aren’t really a part of the scene. The solution they came up with was quite ‘magical’:

More details on Cosco’s home page.

Cosco F. I., Garre C., Bruno F., Muzzupappa M., Otaduy M. A. “Augmented Touch without Visual Obtrusion”. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality 2009.

Highlights from Metaio’s insideAR

So Metaio was nice enough to upload all of insideAR talks online (wish that the organizers of ISMAR10 will follow suit). However, most of us don’t have a day to spend watching all the talks, so here are some of my favorites (note that I’m a tech head, so your mileage may vary) :

Sadly, no videos of Metaio folks drinking excessive amounts of beer in the Oktoberfest, but I keep my hopes high for next year.

Weekly Linkfest

Lots of exciting news this week!

As for this week’s video, we have Sky Canvas, an iPhone application with a brilliant concept behind it, from Shiodome Innovation Studio, Japan. A part of their PaPaCo Design Project, Shiodome tried to create an application that can be played together by a father and his son. With Sky Canvas, the two can form clouds in the shape of animals by tapping and blowing air to the microphone. Unfortunately, the app is not available outside of Japan, so I can’t really test it, but as you surely have understood by now, I dig the concept:

Have a great week!

3D Hologram ON your iPhone

From the guys that brought you NudeIt.

I had cold shudders thinking of what people might actually scan into a hologram if this were real.

Weekly Linkfest

Got a little bit addicted to Google AI Challenge, so I haven’t updated as I should have during the last week. Luckily, still have time for a quick linkfest:

Last week I had a video in Dutch, this week we have a video from Lithuania. It seems that in Lithuania the national sport is augmented basketball (or am I making this thing up?). More details, in Lithuanian, here.

Have a splendid week!

Augmented Reality Will Be The New PowerPoint

Total Immersion created a five-minute augmented reality presentation for Bill Chang, EVP of the Business Group of SingTel, to visually illustrate the complex process of business cloud computing in a simple-to-understand manner.   In doing so, they’ve shown us the future of presentations, at least for CEOs and other business rock star positions that can afford the service.  It’s possible weather reporting schools will have an uptick in students as presenters learn how to work the screen.

Who would want to use PowerPoint if you could have augmented reality to amaze your audience?  I know I wouldn’t.

Weekly Linkfest

Layar, Pongr, Lumus, The Artvertiser – and the one linkfest to rule them all:

For this week’s video, I’ve got one that is a couple of months old but I’ve never found the right time to feature it in a post. It’s a video demoing the thesis work of one Willem Van den Eynde. I wish I could tell you more, but I don’t read Dutch (?) that well. Still cool for a thesis:

Have a great week!

Three Fun Things To Do With Augmented Reality

I can see you’re a little bored (yes, I’ve hacked your webcam) and I’ve scoured the Intertoobs to find some augmented reality to cheer you up.  From free to over one hundred dollars, here are a few ways to inject a little spice into your boring life.

Free – AR on Webcams

Does it work for Chatroulette (don’t click that unless you have a strong stomach)?

Less than $5 – Chatterbucks

Money talks…

More than $100 – Playstation Move “Start the Party

Beer not included.  Comes out on September 19th.

Is There Such a Thing as Pregnancy Induced Stupidity?

warning – this is another one of my nasty posts. Reader discretion is advised.

Is there such a thing as pregnancy induced stupidity? If you examine Simubaby‘s premise you might reach such a conclusion. How else would you justify its business model? Simubaby, the brain child of the Spanish Atlantis Virtual Reality is a commercial product harnessing the power of augmented reality to help pregnant mothers-to-be visualize how their fetus looks like. Unlike a similar solution from Talking Dog Studios, this one comes with a belt.

Nothing to get mad about you say? Well, you haven’t heard the price yet.
It’s 60 euros (77 US dollars). And that’s after a price cut from 80€. But, don’t think of it as 60€ for an ugly belt just so you have somewhere to put the AR marker. No, you also get access to some amazing AI:

With the advice of experts, we have recreated the most important stages of your baby’s growth and with the aid of an artificial intelligence system.

In case you still think that’s a product worth paying for, then I’ve got news for you! I’ve recently secured access to some magic beans, guaranteed to increase your baby’s intelligence using the aid of quantum entanglement system. Only 59.99€ for a bag of 10 beans, and shipping is free.